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@0_KatsuiBF1 is certainly a cinematic masterpiece. It has that “soldiers fighting soldiers in a war” vibe.
I think the most telling signs for me of how empty and fake the 2042 game world is are the low res cut scenes pre match. Sterile, empty, and so cheap looking. Looks straight out of a video game from the mid 1990’s.
- RayD_O13 years agoHero
@ATFGunr wrote:
@Zhukov2112042 = Uniform green grass, uniform desert sand, uniform bushes, uniform concrete. The wall alone in Renewal exemplifies the boring nature of the maps. It could hav e been graffitied as it would have been in the real world. Nobody could pass up a canvas like that! It’s like only single textures were used and mapped, so the grass all looks exactly the same, etc. BF1 was a beautifully rendered game, the most artistic of any of the series to date. Exposure is a better effort for this, it’s at least moderately interesting. This is a world in turmoil, entire governments have fallen and the only garbage around is the single use plastic bags?Totally agree, this has been something I really disliked from the moment I first saw the AOW maps.
Especially maps like Kaleidoscope / Hourglass / Renewal, none of those remotely look or feel like a warzone to me which kills that feeling of being there.
As you say BF1 was a masterpiece that captured the era / atmosphere perfectly.
I also agree that the Exposure map is definitely a move in the right direction which is why I played it exclusively until the 247 game mode was removed.
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