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@ArchAngeL-PCX wrote:
@Psubondlol Its the same good fun on Conquest. This map would be considered a medium sized 64 player map at best. I don't know why they thought it would be a great idea for 128 players.
metro and locker were fun meatgrinders but this map isn't. too many angles to be shot from
@PsubondYea exactly. I played the 128p Conquest on Flashpoint once and never touch it again. Way too many angles to be shot from and found myself being shot in the back so many times. Haven't had that issue on any other map. They just released the 64p Conquest for Flashpoint. It's still horrible. Obviously not as chaotic but I still getting shot in the back too many times. And Breakthrough isn't any better. It's just not a fun map to play. It's honestly one of the worst maps in bf history. I don't know why they think it was a good Idea to create so many flanking routes on the map. Every other maps, I usually finish with 2.0 or 3.0 k/d and a ton of captures but on this map i usually go extremely negative and very few captures. I will never play Flashpoint again and will leave everytime except to complete the weekly missions. This is the first time I've ever refused to play a bf map since I started playing back during bf3.
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