Forum Discussion
@ArchAngeL-PCX wrote:
@Psubondlol Its the same good fun on Conquest. This map would be considered a medium sized 64 player map at best. I don't know why they thought it would be a great idea for 128 players.
metro and locker were fun meatgrinders but this map isn't. too many angles to be shot from
@Psubond wrote:
@ArchAngeL-PCX wrote:
@Psubondlol Its the same good fun on Conquest. This map would be considered a medium sized 64 player map at best. I don't know why they thought it would be a great idea for 128 players.metro and locker were fun meatgrinders but this map isn't. too many angles to be shot from
I just tried playing it again, and for me, it is terrible as infantry unless you are sniping. At C1 I was getting shot from every conceivable angle with zero cover. I was trying to figure out how you could make an objective that has multiple levels yet provides no cover from any angle, yet they somehow achieved that.
- 3 years agoNot sure if I would call this map the worst map in the game, but only because there is still Hourglass and Breakway 128 that are both clearly worse than Flashpoint. But it is definitely among the worst maps we have now.
That statement is true for infantry that wants to PTFO and plays close the the flags, especially the 2 central flags. If you don't care about capturing flags but treat this map as a 'big TDM with flags', then I guess you can consider this map acceptable -- or even good, given you will always have some lemming PTFO players like us to shoot from the edges of the map. - Psubond3 years agoLegend
@ForumUser wrote:
Not sure if I would call this map the worst map in the game, but only because there is still Hourglass and Breakway 128 that are both clearly worse than Flashpoint. But it is definitely among the worst maps we have now.
That statement is true for infantry that wants to PTFO and plays close the the flags, especially the 2 central flags. If you don't care about capturing flags but treat this map as a 'big TDM with flags', then I guess you can consider this map acceptable -- or even good, given you will always have some lemming PTFO players like us to shoot from the edges of the map.discarded is worst imo. i refuse to play that map
- doubleome3 years agoSeasoned Ace
I think it's kinda great but needs some tweaking, it's a very linear map but all the action is basically in 25% of the map, the whole side with the hole and the left is barely utilised and the waste land on the other side is just vehicle campers. A and G basically see zero action, B has a terrible flag layout and is never visisted same sorta for F, it's too secluded and too big for the few infantry that do fight over there.
I think the big mistake they made is that the hole is not the center piece of the map and that the reactor isn't a 2 part structure with a control room and a reactor underground with acces to the tunnel with the big hole.
About Battlefield 2042 General Discussion
Recent Discussions
- 3 hours ago
- 15 hours ago
- 17 hours ago