Assault riffle need to have less Bloom and be more accurate at longer range
Assault riffle as they are in the game are terrible to be honest . They are so inaccurate even when you try to single shot or burst fiire them . DIce have over done it and as created a META where SMG are better than AR/carbine ish at range not because SMG are to powerfull that much , its because AR are insanely bad ...
Nerfing SMG isnt the way to go beside maybe toning down a bit the damage at exessive range , but there is not much place where SMG can shine in this game due to the cheer size of the maps . Most combat take place mostly in the Open and AR need to be the domminant weapons at mediums/long range , while snipers and marksman riffle should only shine at extensive range wich have plenty of opportunity in this game for that ...
NERF random bloom on all weapons , Make all AR more manageable at range and make them better overall