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@Tank2042Man wrote:@MLJUCHere you go, down to 55 health in a few seconds by a chopper.
https://gamerdvr.com/gamer/zakrocz/video/150960929And moving doesn't help, the chopper just hovers behind you and follows you still pounding away at your health.
The only hope you have is finding a underpass or a building to hide in if you manage to survive but then you just increase your chances of being C5ed by infantry.
In BF4 choppers couldn't really do this and had to descend to attack giving you a chance to get off a shot but in 2042 you don't get that chance.
Thanks for sharing. The pilot in your video had to be at very close range to manage to hit every single rocket. Which is dangerous for the pilot also since one good recoiless shot and he would be gone. I admit from your video that all shots hitting seems like it takes down the health of the tank to nearly half, but I have tried this many times and it always barely takes a quarter. I don't tend to fly at such low altitudes so close to the target due to the risk, so it is probably due to the very low accuracy of these rockets which I have mentioned.
The mechanics in BF2042 are not different from BF4. In both cases you have to tilt down to hit your target, forcing you to lose altitude or move forward. If you notice the attack heli in your video didn't stay in the exact same spot, that's because of this forward/downward momentum. The only difference in BF2042 is the attack heli is much slower in movement compared to BF4.
@MLJUC wrote:
@Tank2042Man wrote:@MLJUCHere you go, down to 55 health in a few seconds by a chopper.
https://gamerdvr.com/gamer/zakrocz/video/150960929And moving doesn't help, the chopper just hovers behind you and follows you still pounding away at your health.
The only hope you have is finding a underpass or a building to hide in if you manage to survive but then you just increase your chances of being C5ed by infantry.
In BF4 choppers couldn't really do this and had to descend to attack giving you a chance to get off a shot but in 2042 you don't get that chance.
Thanks for sharing. The pilot in your video had to be at very close range to manage to hit every single rocket. Which is dangerous for the pilot also since one good recoiless shot and he would be gone. I admit from your video that all shots hitting seems like it takes down the health of the tank to nearly half, but I have tried this many times and it always barely takes a quarter. I don't tend to fly at such low altitudes so close to the target due to the risk, so it is probably due to the very low accuracy of these rockets which I have mentioned.
The mechanics in BF2042 are not different from BF4. In both cases you have to tilt down to hit your target, forcing you to lose altitude or move forward. If you notice the attack heli in your video didn't stay in the exact same spot, that's because of this forward/downward momentum. The only difference in BF2042 is the attack heli is much slower in movement compared to BF4.
Yes that is the problem. In BF4 the chopper would descend quicker and then be vulnerable to the tank taking a shot.
I also appreciate that the chopper is leaving themselves open to another tank that does have the angle to target them if they use this slow attack manuever.
Regarding BF3 I completely disagree. Attack choppers were totally OP in BF3 and Dice thankfully fixed them in BF4.
I actually stopped playing conquest for the first time in the series with BF3 due to the choppers and the jets just annihilating tanks with ease.
If the enemy team won the air battle then they completely destroyed everything on the ground at will.
Admittedly when BF4 came out Dice went in the complete opposite direction with choppers and at launch they were laughably weak!
They gradually buffed them over time until they were in a good place especially for skilled crews but I never felt cheated if I lost an encounter in my tank against a chopper in BF4.
With 2042 we will have to see what the balance is like once they fix the broken vehicle counter measures against AGMs and then go from there.
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