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Hey all,
With the Season 3 Update we've made a major change related to vehicles through the introduction of new Vehicle Categories:
With the reworked allocation of Vehicles, you'll notice different availability between maps and modes.
In Breakthrough this means that we've made the decision to remove Jets and Attack Heli's from play for this mode. Air Transport remains available, but due to the linear layout of Breakthrough we feel a focus on ground warfare offers the best gameplay experience. In our observation we also noticed that Air Attack was overly dominant in this mode, while having little room little room to navigate due to the smaller and linear layout of Breakthrough.
Conquest will still have all vehicle types available for play if you're keen to jump into Jets, or Attack Heli's.
Lastly, we understand this is a change to gameplay and will require getting used to. We'll carefully continue monitoring how this plays out, and we're open to your feedback about how you feel the new Vehicle Categorization is playing out now that Season 3 is available for play.
As always, thanks for the flag and your questions!
I sincerely hope that we can have all the vehicles available again in BT or, failing that, that we can have BT on the portal.
I am a player with more than 1500 hours in each of the last BF, I really enjoyed BT's 128 mode, unfortunately every time they take away more of the things we enjoy and it amuses us hybrid infantry and vehicle players. I do not deny that at the beginning there was a lot of farming, but I think that now there are many tools to neutralize helis or jets. The focus should be more on getting the player to work as a team and play the objective and less on maintaining a player base that only cares about recovering their own health without equipping anti-vehicle tools. The proof is that a lot of medic players don't even revive
I hope this can be modified, I think they have given too much to infantry and have forgotten hybrid and vehicle players.
Cheers
PS congratulations on the new vehicle categories
- Psubond3 years agoLegend
i'm fine with this (no attack helos on breakthrough) solves the stealth helo bomber issue when rao loses stinger.
- 3 years ago
@RickLionsHeart42 wrote:
@Straatford87How are you, I would like to give my opinion, I met battlefield in BF1, and I loved the Breakthrought mode like you have no idea; Yes, I have tried the QC mode but I think that it does not give the immersion that advancing through the map achieving ground achieves; I've seen BT work with air and ground vehicles on the same time without any problem, I don't see why now in 2042 BT should only be infantry, I think this only encourages tanks to stay as far away from the front.
I sincerely hope that we can have all the vehicles available again in BT or, failing that, that we can have BT on the portal.
I am a player with more than 1500 hours in each of the last BF, I really enjoyed BT's 128 mode, unfortunately every time they take away more of the things we enjoy and it amuses us hybrid infantry and vehicle players. I do not deny that at the beginning there was a lot of farming, but I think that now there are many tools to neutralize helis or jets. The focus should be more on getting the player to work as a team and play the objective and less on maintaining a player base that only cares about recovering their own health without equipping anti-vehicle tools. The proof is that a lot of medic players don't even revive
I hope this can be modified, I think they have given too much to infantry and have forgotten hybrid and vehicle players.
Cheers
PS congratulations on the new vehicle categoriesI've been calling for them to add BT to portal ever since they went and removed 128 players from it. For whatever reason they continue to hold the mode hostage instead of providing the players the tools to play the mode how they want. BF currently lacks a large scale combined arms objective focused mode.
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