Forum Discussion
Attack helis have no chance. Can't move fast enough or deploy flares fast enough to do anything worthwhile. Just constant beeeeeeep as you TRY to maneuver around obstacles to block rockets. Attack helis need more firepower and jets need bombs. I know people will hate both of those but if Nightbird and Stealth helis are going to remain so strong, the others need something.
Flying in an attack helicopter, what pisses me off the most is the Fighter, which has to be hit with three 127mm rockets, in an incredibly small hitbox!! Why do you need to hit the Fighter with 3 missiles when only 2 are enough for the Nightbird and the Stealth Helicopter?! It's insanely unfair in an attack helicopter vs. Exterminator battle.
They manage to inflict more than 50% damage on you in one run, and you have a maximum of one 127 mm to him, at best 2 when you are waiting for him to enter.
The dogfight between the NightBird is also annoying due to the small hitbox and high maneuverability. You can destroy it by keeping it at a distance, but it is extremely difficult, in most cases, after the 1st hit, the Nightbird flies away and you can’t chase after it, since it always leads under the anti-aircraft gun.
For other threats, everything is within the professionalism of the pilot.
Solution: 1. speed up the flight of 127 mm percent by 20%. 2. Set damage to fighters to 2x 127mm missiles like all medium class helicopters. 3. After one hit of 127 mm on the Nightbird by 50%, slow down its maneuverability for 10 seconds without the possibility of being removed by a repair slot, the principle of critical damage..