Forum Discussion
@Assault If you dont like the hind/condor the way it is, go play infantry conquest. Those vehicles are suppose to have a huge presence on battlefield, thats what makes them awesome and fearful. Forcing teams to work together to take them out.
- JarskyPlays3 years agoNew Ace
When do we get better counters for the flying tanks? SRAW, TOW, MBT, etc...
Its ridiculous that neither the Jet nor any of the Atack Helis can compete whatsoever with a loaded Hind or Condor. They just get 2 shot, or shredded by machine guns like theyre the damn Wildcat.
That 50mm flying tank with the lack of any counter, makes this game extremely not fun to play.
- 3 years ago
why not think about making BT the infantry-only mode and going the opposite direction with Conquest - back to old school conquest - with more tanks and air vehicles.
There is a case to be made that the greater number of vehicles the more those vehicles have to pay attention to each other instead of infantry.
Also I think one suggestion for balance purposes is to program some intelligence into vehicle respawning timing in order to respawn multiple vehicles at once for (ideally) the losing side when the other side has lots of "alive" vehicles on the map.
The thought is based on seeing many rounds in past BF games in which 1 tank or plane spawns in at a time and goes out and gets destroyed by multiple enemy tanks/planes. If the the game had delayed the initial plane/tank respawn some and sped up the subsequent plane/tank respawn some - then a team would have 2 planes/tanks respawn at once with a better chance of pushing back the enemy instead of feeding 1 vehicle at a time to the enemy. IN a perfect world, players would coordinate this. But on Conquest pubs it's 128 mostly strangers. That's the gist of the thought. I think the intelligence programming behind this could be fairly simple - just needs to be thought out some as to the timing/conditions.