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This is a feature I liked about previous Battlefield titles. At least we had the option to choose between the two APIs and used which ever performed better. Shame it was removed in 2042, DX11 would've helped lower to mid range systems big time.
- cso77774 years agoSeasoned Ace
DX11 often puts more strain on the CPU and therefore low/mid-range PCs would probably not benefit from it at all. Especially not in a game where CPU-resources are in high demand.
BF2042 performs bad on all PCs and even high-end PCs doesn't run well. This is (probably) not DX12-related, but instead things like greater player-count and bigger maps. Whether this can be fixed we will have to see.
- 4 years ago
@cso7777
In Battlefield V, I had the same problem with dropping the fps, but when I changed to DX11 everything was fine .... Many people also had this problem.- CountSero4 years agoSeasoned Ace
it makes no sense to implement also DX11 into the game, this would not bring any performance bonus here, also DX11 handles request for graphics totally different
Implementing DX11 is imho a waste of resource at this point, this resource are more needed to optimizing the game
In the past DX11 has worked better because games where build around this API and then they implement DX12 afterwards, but then you had not really the advantages off all DX12 features nd made more problems (most of the times on old systems)
Also, DX11 is well known because it was released in 2008, DX12 came out 15 and got the last major update to DX12 ultimate in 2020
DX12 is a low-level API and give the developers the power to control the hardware resources for CPU and GPU much better
Games with both APIs had DX12 most of the time only for RayTracing features (I think with support of nVidia or AMD)
So now the developers are facing new problems and need to start from the scratch with building games around DX12 but when they get into it DX12, it should work way better than DX11
And If I had read it correct there are only a few games with DX12 only implementation at the moment and most of them where released 2020 and 2021.
So lets hope DICE get into it and the performance get up but with a game like BF2042 you should alöso consider that 124 player needs always more CPU and GPU power.
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