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Every Battlefield game let you carry 3. You've always been able to blow up an entire vehicle solo with C5, and it's never been a problem. It takes multiple seconds to put them all down and to trigger the switch, during which you are open and vulnerable. Even McKay and Sundance. Them being able to rush to a vehicle is a problem with the specialists, not C5. A tank driver only needs some situational awareness and a gunner. The only people for which this is a real issue are people who want to solo operate a tank, especially those who just want to sit at the edge of a map and snipe.
C5 is already massively nerfed by reduced throwing distance and a much smaller lethal blast radius, making them primarily good against vehicles. And now that's been reduced as well.
If you stick to your guns and keep it at only 2, make them more effective against infantry again.
It seems this season is the one of unnecessary nerfs that primarily benefit selfish players.
@AOD_MGsubbieYou can still blow up a single vehicle solo in a single life shooting at it with AP underbarrels after the C4. The AK-24 reloads those very fast.
Previous battlefields did not let you fly literally faster than the fastest ground vehicle as infantry, consume tank shells with your shield while also taking less explosion damage, spiderman yourself onto any ground vehicle in a 15m area, slow the vehicle down / outright freeze it with a single grenade, or by pointing at it through a smoke...
Or hell, flying in your own tiny fast personal helicopter that takes very little damage and then parachuting on top of whatever's below, as many tries as it takes, nevermind the javelins you can also fire off of it, lockons were disabled in air vehicles sometime around the middle of BF4's lifespan. If C4 restricts all of those, I'll agree to non-engineers having 3 C4s then. Oh, and the parachuting speed too.
- MADMAC50K2 years agoSeasoned Ace
@Lady_One wrote:@AOD_MGsubbieYou can still blow up a single vehicle solo in a single life shooting at it with AP underbarrels after the C4. The AK-24 reloads those very fast.
Weren't AP underbarrel grenades nerfed in Season 6? The same time they buffed most of the vehicles with better movement, better hud, increased range to rockets etc. It's an all too familiar tale - nerf infantry, buff vehicles, nerf infantry, buff vehicles, rinse, repeat.....
- Lady_One2 years agoNew Ace
@MADMAC50KThere were 3 grenades. They made them 1 grenade when Redacted came out... Then realized their mistake and made them 2, which is still a decent amount and is enough to solo a vehicle alongside C4. It's also good damage anyways, they deal 15/19/24 to the front/side+turret/rear of a tank. 27/27/39 (!!!) against a RAM, which takes 41 from C4. 17/21/27 against a wildcat, which also takes 41 from C4. Note that all of those are up close (C4 range), there's falloff for most of them by probably ~3 points of damage... Because of course there is.
With 2 C4, 1 AP anywhere kills a RAM, 1 AP not at the front (easy) kills a wildcat, and 1 AP at the rear (hard?) up close kills a tank. But you still have another in case you mess that up. And of course, APs are explosive and will detonate your C4 for you if shot at it.
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