@ABC-Warrior-real wrote:
The problem with Season Passes is that not everyone buys them, which means the exclusive maps end up with the fewest players. Battlefield 4 suffered from this, my squad would patiently wait for a round to start, only to find it was just us. I guess these days you could pad out the maps with AI (which has been a great addition to the game). Perhaps it depends on how much they charged. Given this was about ten years ago, the game used to cost 39.99 and the season pass was another 39.99. As games are often 69.99, would you really want to pay that again for a few map packs releasing every quarter?
Here is my wish list of features from the BF games I've played;
- Cross menu weapon attachment (2042)
- Portal (2042, but add a selection of maps from every era of the games history, and also make a "lite" version that can be used in-game to quickly put a rotation of maps and modes together)
- Fortification building (BF5)
- Skin customisations (BF5, you could change the hat, hair, jacket, trousers and boots and mix and match as you wished, but all skins were appropriate to the game era, not fancy dress 2042 costumes)
- Squad leader call-ins; V-Bombs, artillery, special vehicles (BF5)
- Ammo and Health stations at flag points (BF5)
- Vehicle resupply points (BF5)
- Multi map game modes (Operations in BF1 was superb) (BF5 & BF1)
- End of round map voting (BF1)
- The music, the epic, epic music (along the lines of that heard in BF1, BF5)
- Entirely different factions for each side (every game prior to 2042)
- Just the 4 classic classes with class appropriate weapons and gadgets. No specialists, no "personalities", no pointless quips, the soldier in the game is surely supposed to be the player?)
- Server Browser (every game prior to 2042)
I've probably missed some, but how likely is it that any of this will appear in the next game? With DICE and EA, who knows.
These are all fantastic. Also first person take downs and revives and vehicle entry/exit first person animations.
Also please improve the character animations. It was much better in BF1 and BFV. Characters were more attached to the ground and stairs etc. no more 'floating' and turning while stationary etc.
Slow down the game a bit. BF1 and BFV had the sweet spot. So immersive and nerve wracking. Load up BFV and FEEL it. I love Bf2042 as well, had lots of good stuff. I loved the call in system. Huge maps. Renewal, Orbital, original Hourglass were all fantastic. Let's get back on track with Battlefield.
Ignore the people that want small infantry maps. There are other games that do that well. I can't stand playing COD, Fort Ape games. If you do, no wonder you like for example Reclaimed. Horrible.
All Battlefields had one or two smaller maps like Metro but I say they were intended to lure over people from above mentioned games to try out big scale battles. If someone enjoys only these small maps, that person is not really a battlefield fan. Sorry, truth. BF= big scale maps, vehicles and combined armed infantry, lots of traverse time.
Bombs falling from the sky, get in a vehicle, cap some flags, destruction, yes even sniping!!!! Goes well with the huge scale maps.
Even BF4 had HUUUUGE maps.