Forum Discussion
I'm not sure what type of punishment you thinking of. But as i remember back in the days in BF4 as i saw on Battlelog stats, a match where you left before it even ended (cause you didn't want to lose), was counted as a "lost" match anyways.
So something like this sounds more than enough for me, if it would just be counting like that also for stats in BF 2042.
Beside that, some people maybe didn't want to leave. Who knows.
Maybe their internet connection died, or anything else happened.
Greets,
Trav
Not a massive fan of punitive punishments for what could be as a result of 'life'.
The 'quit' star was enough......
- 4 years ago
@Trokey66 wrote:Not a massive fan of punitive punishments for what could be as a result of 'life'.
The 'quit' star was enough......
The first 6 montths following launch, my "quit" was up to around 45% from random disconnects. Nothing like starting your BF4 career in a nice deep hole.
- 4 years ago@Trokey66 Agreed. There are enough legit reasons why someone would need to leave or disconnect that any sort of punishment feels... wrong? I’m competitive and I like to win but at the end of the day, it’s just a game.
- 4 years ago@Boba_Brett711 yup i play to win
- A_al_K_pacino_A4 years agoSeasoned Veteran
I don't mind saying there are reasons I'll quit a server. I left two just yesterday playing BF1 both on Suez, the first our tanker was in spawn in an Arty truck which is usually a quick leave for me. The second the first 3 squads were about 11/15 recons, without even spawning I looked at the map and my team were stuck at the gimme flag after about 150 tickets, I didn't fire a bullet on that server. Give me the loss, give me 10 losses, I'm confident those games would've been closer to torture than the entertainment I'm looking for.