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@ghinavirusYeah... they are not really disputing that the game is not "complete"... oof. I guess we see how "complete" it is soon enough...
At this point, I will be genuinely surprised if Portal is actually ready to go at launch... we have simply not heard enough about it to make me feel confident.
- 4 years ago@ghinavirus so the Constantine specialist who is also like the granny is a trauma specialist. He can also resupply armor when reviving from what I saw on the video. So how many armor plates do I get for myself as it stated. Is it unlimited with a cooldown or just 2 like beta?
I mean you can get the guy in the ballistic shield and armor up. Just cheese the game with a trauma specialist. - 4 years ago
Well, that settles the specialist question, let's see if rainbow six comes out with 128-player maps soon.
I'm not going to say It's enough to put me off, but I'd like to know what the reasoning was for changing the classes to specialists, i really would, because this still seems like an absolutely insane design choice.
These kind of things work in things like R6 for a reason, they have a limited skillset on small maps and it's easy to see what will compliment what even in pugs, you know, like the old BF class system.
These gadgets could have been just that, gadgets, and still made it easy to supplement a team without needing voice coms or coordination efforts.
Not going to say i can't adapt to it, but there were a couple there that stood out as "we'll be seeing a lot of clones in pug games".
I don't disagree that it'll make coordinated teams better though, I'll give them that.
I *strongly* disagree that it'll improve the non-premade experience though, but with that whining out of the way, i guess we'll see on launch and player retention beyond that, i might be wrong after all.
(or even retention vs portal)
Ok, one last whine, and it's not really an important one, but i'm sure those post-match taunts won't start to grate after a while. (i liked 90s beat-em-ups too, but that wasn't the bit i enjoyed)
On the upside, at least the UI bits and such that people were worried about got mostly cleared up, and some "nice" new visual touches.
- 4 years ago@Fringerunner the choppers dropping off your team at beginning is straight up COD modern warfare and cold war. Anyone saying this isnt a COD inspired game either works for these guys or enjoys pleasuring them.
- 4 years ago@ghinavirus They're certainly not helping the case, no.
And i'm also waiting for Trokey to read the bit about the aim assist before i jump into that particular clownshow.
- kregora4 years agoSeasoned Ace@Fringerunner What works in R6 most likely works pretty good in Hazard Zone.
Buy Hazard Zone 2042. We also have a 128 mode where you can play your specialist in all time favorite Battlefield modes Conquest and Breakthrough.- 4 years ago@kregora Pretty much it seems like.
- 4 years ago@Fringerunner The answer is simple: executives at the top and major shareholders. They are the reason they effectively said, “We know you don’t like it, but your $60-$120 isn’t going to make the bank, our only way of making money is off of the Specialists.” The game simple wasn’t built around the “ideal Battlefield game” it was centered off of the Specialists. I say that with zero reservations and one hundred percent certainty to be the case after reading the post. We will see if the * child of Battlefield/Rainbow 6 Siege/CoD/Warzone works out for them.
- 4 years ago@gruntbrews_vicv Not implausible, sadly.
I'm not sure if i said it in this thread or another at this point, but in short, player retention in core vs portal should be interesting after a while.
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