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Battlefield REALLY need better squads size , in 128 players match squads of 4 is way to low and does not allow for good and organized group to make a difference . We NEED at least 8 players squads and Lobby so we can have more friends and have better chance to do any difference into a match ..
A solution if Dice want to keep squads respawn manageable with 4 they could do 2 fireteam of 4 insde a squad of 8 and 2 squads of 8 to make a platoon of 16 and 4 platoons per team ... Fireteam have the BF respawn capability inside their own fireteam yet they are part of a squad of 8 that can create lobby and join games toghueter
Also Team Leaders need tools to communicate similar to planetside 2 command chanels where squads leaders can speak to each others and organise better , this structure is deeply lacking
in previous BF games and problem will be exacerbate with the increased players count things are to randoms and there is no real team work happening unless you play private servers with the control over the team composition etc..
So We NEED 8 players Squads and lobby to invite 7 friends or team mates willing to play
We need command chanels for squads leaders and maybe even a platoons structure of 16 players per plattoon so 4 platoon per team of 64
Also We need an option to kick out undesirable peoples from 2 seat vehicules like tanks
a SIMILAR Platoon structure is needed for BF 2042 128 players modes
I don't have any faith the Dice has any interest in building a structured strategic game. everything indicates they've gone full arcade action-packed Hollywood blockbuster.
You cannot just throw 128 players and just increase the size of the maps and say "here you go" The average player is a lemming who will go to where there's the most action. it needs things that the current playbase (former COD players) will revolt against.
Squad leader spawn ONLY
Commander
Limited Sprint
Squad leader - squad leader communication
No points for unfollowed orders
Squad leader ranking system (vote to kick SL)
For most of these things, the current player base will throw a tantrum over and say "it's not a mil-sim" and I haven't seen anything that indicates they are working on the TEAM aspect of the game.
- BtheReaper495 years agoSeasoned Veteran
I agree wholeheartedly with this and wish they would've implemented it sooner. In BF5 for example, with the wide open maps and hardcore-lite approach I think 8 man squads would've been much better. Better organization, better communication, better teamwork, etc. And that's what they were hoping for in that game! Didn't happen....
And it makes for lousy experience when you're constantly getting squad wiped.
So many "are they going to do this" questions right now between rental servers, squad sizes, crossplay, etc. No way I'm pre buying. I'll wait and see how certain things are worked out.
- 5 years ago@BtheReaper49 Like i said if Dice fear squad spawn abuse they just need to make fireteams of 4 that can only spawn on fireteam leader or members and 2 fireteam per squad of 8 and allow Lobbys of at least 8 players to start a matchmaking process so we can have a decent number of friends or players you know will cooperate to make any difference in a 128 player battle ... MAG on PS3 was allowing us to get up to 32players in a lobby to matchmake into a game and the matchmaking were lightning fast so yeah
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