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SirQuacksAlot21's avatar
SirQuacksAlot21
Rising Traveler
4 hours ago

Breakthrough Chaos... Was good. Latest adaptation, No.

First let me say I can play well with whatever circumstances there are to deal with but I play with a lot of people who party with me for the assists I make with my squad and team. I play 96% breakthrough and make moderate kills, go suicidal to revive my squad and place t-ugs, insertion beacon and spawn beacons down as often as possible where most crucial as a Recon so my team can use the minimap. I play point guard and don't need a triple double to be happy, just assists. 

Breakthrough chaos has been awesome in the past with faster move speeds, some occasionally vehicle allowances per map, faster respawn times and so on. 

This newest adaptation however nerfs recon specialists massively. No proxy sensors, no T-ugs. Recon is left with spotting actively with Casper drone and Paik also active emg scanner which is minimal and puts Paik on the enemies minimap. Blasco's insertion beacon can be used but is paired well with a t-ugs in near vicinity for passive assists when kills are made by team within the disruption area. Every class has a clear and obvious ability that used right benefits the entire team, not just squad or themselves (talking to you medics who sniper with ammo packs all for yourself). Recon, aside from the sniper stability which is easily worked around by binding breath with aim down sight, is effective by providing the team with a populated minimap and has sensors specifically for this. 

I don't care for kills, or at least having the most. I are about supporting my usual party members or making things better for newer/non friend players while i play point guard and spot the map and drop spawn beacons where most effective while i get some kills and revives along the way. 

I cannot do this nearly as effectively especially at such fast paced movement and action while most still have all their abilities/gadgets. 

I can adapt if this was a permanent change but I see no reason why those who play a true recon has to be so limited while Rams zoom around blowing up half the sector before most can even respawn or even know what happened. If you're gonna nerf spotting gadgets and expect teams to play balanced on some maps with limited vehicle choices as defenders/attackers in first sector of maps, maybe  eliminate vehicles as well. Or eliminate explosives or rockets for assault and limit to engineer. Do something more balanced. 

EA, Dice, Whoever, please take everything into account when a modified mode is made. I currently cant play a normal breakthrough where I am best assisting the team because everyone is on chaos who are perfectly happy as sniping medics and crawfords miniguns everywhere and 10 dozen Sundances and her stupid scatter grenades which if anything needs to be nerfed as all hell in the game. 

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