Forum Discussion
3 years ago
I guess my experience is different from most. I would love a good B-128 match, but all I get now is being stuck as a defender on Breakaway 9 times out of 10 and just getting crushed by attackers having vehicle superiority.IT JUST ISN'T A FUN GAME MODE TO PLAY.
I agree that their should be some chaos, but IMO i think the problem with B-128 is the team balance and resource allocation issues, not the # of players.
I don't see why Dice can't keep both B-128 and B-64 games active, it's not like they have persistent servers or server shortage issues because of a high player count.
3 years ago
@CloverDeuce I've never actually done BT128 on Breakaway, is it bad? I've played defense on Renewal a couple of times and holy flying squirrels, Batman. The first set of points usually lasted about 45 seconds. Completely undefendable, at least the times I played it.
- 3 years ago@AOD_moose004 It's defendable, but the defenders can't be stupid. You have to have a Super Hind that knows what it's doing, some folks with a soflam, and a wildcat with the AT missile/40mm gun. On the second phase with this set up you can completely prevent the enemy from advancing down the hill.
- 3 years ago@AOD_moose004 Only the 3rd sector allows for any kind of defense (which again, is all I seem to get to do), but with air drops and Sundance flying in anywhere at will, you can never really hold a sector. Breakthru is definitely 1-sided in the attackers favor. I would really love to see the data on the % of defending team wins in B-128.
- Anobix3 years agoSeasoned Ace@CloverDeuce Agreed. And it's with that making me question why they are removing vehicles from defender side on Orbital. That map is super friendly to attackers, especially the final point.
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