Forum Discussion
I also play the mw2 beta from the beginning and I especially like the sound design. Weapons sound serious, unfortunately in bf2042 someone made a grim joke on this topic and everything except the sniper rifles sounds ironic. .. like weapons from previous call of duty. Character animations, map design at a much higher level than in "our" battlefield itself, but vehicles in Ground War mode are some kind of mistake. In fact, it would be better if there were none at all, especially tanks and Apc (ala BTR). Their implementation looks like from a mobile game, they only defend themselves with the quality of models, but the shooting and moving model is generally a joke. After all, I'm afraid that instead of battlefield I will be playing call of duty.
I played the beta a little bit over the weekend and I was very happy with it. I am a bit of a fanboy and freely admit it. I have worked a bit for Treyarch as well as having made a ton of maps back in the earlier releases like World at War. I created and ran one of the biggest mapping websites at the time. So yeah, a bit of bias towards my roots.
The people who posted above me have pretty much covered all the essential info and initial impressions so I wont bother to quote them nor to repeat what has already been stated.
I will say that I had fun considering this was a one weekend Beta release as opposed to this 10 month beta that we have been subjected to here. MW2 still has some work to do but that is what a beta helps out with. I have no doubt that it will take over my harddrive and I will have more space once I remove this game. I dont blame people who have been burnt with pre-orders and are going to wait for the full release and feedback on the game and its progression.
- EA_Leeuw3 years ago
Community Manager
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