Capturing Objectives
Can we get the return of flag poles were the flag goes up and down depending on stage of capture. I would like it to be visible from a distance.
If defenders are going to spawn a significant distance away from the objective like BFV, I think the capture timing needs to be adjusted.
In BFV we had time to get back only to end up attacking no longer defending. Capture points have got to fast, sure it speeds up play but it discourage players spawn to defend instead players will spawn somewhere else to attack and contributes to zerg flag running. So either capture speed needs to slow down or we need to spawn closer.
I am not against flag capture speeding up as extra players join but the speed of solo and a few is both to fast. An idea would be only a full squad (not 4 players) can get maximum capture speed.