Well, unfortunately, this new class rework is still keeping weapons to be all universal. It is just if you are using the correct weapon for a certain class, then you get a boost in performance with that weapon or ability somehow. Like recon using a sniper rifle and being able to hold your breath longer. I think support gets a quicker deploy time with the bipod? Idk.
Personally, I prefer class locked weapons...because, just like having class locked gadgets, it better helps define the class and the role they are meant to play as within the match.
While this rework is a small, itsy bitsy, step in the right direction. It might not be enough to draw in those of us that refuse to play a hero shooter..
It might be enough to peak our curiosity, I know I am going to try it out on the PS4 when it comes out on EA play....but, it might not be enough to keep us.
Most likely I will just fall back into Portal and play with the BF3 factions but sadly....there isn't enough content there to make it worth wild. All of their weapons and gadgets are already unlocked, not enough vehicles to pick from..or weapons or gadgets. Certainly not enough classic ' legacy maps...which is for now, they play just as well on the 2042 maps. But they also don't get to use any of the new weapons, vehicles or gadgets...so..that's a bummer.
Plus they are stuck using the 2042 class method of sticking you with a gadget slot that is locked and pre picked for you and just one open gadget slot to pick from...not cool...