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While I think that reverting to the class system in BF2042 is unnecessary and nothing more than the devs using it to say. "Hey, we listen when some of you complain." I enjoy playing Battlefield enough that I will continue playing this game.
Isn't the community already split between BF2042, BF1, and BF4? I do not see the people that have been regularly playing BF2042 jumping ship to go play an older title in the series that also has classes.
- ragnarok0133 years agoHero+
I'm extremely happy they are bringing back classes, but a bit disappointed in how it was a half measure instead of a true full class system. The only thing I'd ardently against is Rao being a recon class instead of being an engineer as his gadget synergizes with AT/AA systems far more than being "recon".
- 3 years ago
@ragnarok013 wrote:The only thing I'd ardently against is Rao being a recon class instead of being an engineer as his gadget synergizes with AT/AA systems far more than being "recon".
Per today's podcast Rao's hack will get a big buff. It sounds like it will apply a SOFLAM like targeting lock in addition to the hack.
Though no one takes advantage of the SOFLAM locks now - even with launchers supposedly over represented.
Unless there's further changes to the hack he'll be trash tier.
- doubleome3 years agoSeasoned Ace
@AngrySquid270 Because it's implemented poorly, only if you use your M5 do you actually see a lockable target and even then it works poorly. If they figure out a good way to alert people in the correct way so they can pull out their M5s and take advantage.
Dice seems to be changing everything to go inline with the class system so you gotta look at the whole picture, class changes is just one of them.
It's funny how the class system is showing how terrible all the mechanics are implemented now that you gotta rely on intel from another player to fulfill a role.
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