3 years ago
Class system sucks
This class system limits you. What if your on a squad and your team doesn’t run ammo boxes, now your stuck running around looking for ammo to replenish your rockets. Or what if your angel or Casper y...
@Hellhound88 wrote:This class system limits you. What if your on a squad and your team doesn’t run ammo boxes, now your stuck running around looking for ammo to replenish your rockets. Or what if your angel or Casper you have no way of defending yourself against heavy armor or light armor. I am a fan of battlefield. Been playing since bad company, but when 2042 came out it changed everything. At first you can either run with your squad or go solo. But now it’s forcing you to be a team player. Which is not kool, everyone has different ways of playing. Some like working as a team, others like to go on there own path. And you have completely destroyed that with the class system.
How are you a fan of Battlefield since Black company 2 and then have issues with BF2042 course correcting from the removal of the classes it did at launch? How did you enjoyed all the BF games between BC2 and now if you detest classes so much?
Is this another April fools joke that overstayed the date it is supposed to stay at or is the OP serious?
@DPsx7
That is subjective.
Here is my own subjective opinion
While I was never perfectly happy with classes in the past due to the weapon restrictions, I am finally happy with the way they re introduced the classes in 2042.
Battlefield like you said is a franchise and franchises have defining characteristics that got to be respected, less they lose the appeal of the franchise brand.
The original 2042 has a legion of franchise violations already. When you go to a Kentucky Fried chicken, you expect breaded fried chicken and not breaded and fried crickets.
If the game is not running optimally with classes right now is partly due to needed more rebalancing to make all classes good enough, it also needs players to adjust to it after learning to play in another way
@UP_Hawxxeye wrote:
@Hellhound88 wrote:This class system limits you. What if your on a squad and your team doesn’t run ammo boxes, now your stuck running around looking for ammo to replenish your rockets. Or what if your angel or Casper you have no way of defending yourself against heavy armor or light armor. I am a fan of battlefield. Been playing since bad company, but when 2042 came out it changed everything. At first you can either run with your squad or go solo. But now it’s forcing you to be a team player. Which is not kool, everyone has different ways of playing. Some like working as a team, others like to go on there own path. And you have completely destroyed that with the class system.
How are you a fan of Battlefield since Black company 2 and then have issues with BF2042 course correcting from the removal of the classes it did at launch? How did you enjoyed all the BF games between BC2 and now if you detest classes so much?
Is this another April fools joke that overstayed the date it is supposed to stay at or is the OP serious?
it's called being hit with a bait and switch. paid for and played one game for 14 months (that had a beta with the old unlocked gadgets) then it was ripped away. fundamentally changing a game that long after launch killed the game for me. (and cost dice money. i'm not buying the next game)
Since they are stuck on revolving game modes, this will never happen, but they should just make a "Classic Mode" where your model is one of the AI Faction Class Models with the same class restrictions and perks that exist, just without Specialists and their abilities. So instead of choosing a Specialist, you just choose a class and loadout, and go.
@Hellhound88 wrote:
@UP_HawxxeyeDid you not read the part where I said when 2042 came out it changed how you played. Where you can either run with your team or go solo. What part you don’t get!!! And on top of that the classes in the older battlefields were way better.
2042 should had simply never come out the way it did. That was their biggest mistake.
I am glad they decided to make it less of a monument to failure than before.
The 2042 classes could use a good deal of rebalancing but they are still better than the BFV Action Man.
I would say that BF4 had the pinnacle class design by preventing the class with the best guns from having AT explosives while also allowing some flexibility for the recons so they are not just snipers.
@UP_Hawxxeye wrote:
@Hellhound88 wrote:
@UP_HawxxeyeDid you not read the part where I said when 2042 came out it changed how you played. Where you can either run with your team or go solo. What part you don’t get!!! And on top of that the classes in the older battlefields were way better.2042 should had simply never come out the way it did. That was their biggest mistake.
I am glad they decided to make it less of a monument to failure than before.
The 2042 classes could use a good deal of rebalancing but they are still better than the BFV Action Man.
I would say that BF4 had the pinnacle class design by preventing the class with the best guns from having AT explosives while also allowing some flexibility for the recons so they are not just snipers.
That loadout would be unstoppable in BFV
@Hellhound88 wrote:
Did you not read the part where I said when 2042 came out it changed how you played. Where you can either run with your team or go solo. What part you don’t get!!! And on top of that the classes in the older battlefields were way better.
Better how? People were still choosing to play solo in those older Battlefield games as well. Where was all of this focused squad play in Battlefield 4 with several squads of rooftop campers ignoring objectives on every server?
Classes along with Conquest 64 have been synonymous with Battlefield since bf1942. This battlefield was the first to remove those to staples with the series and they failed big time with it.
So I find the topic a bit amusing since it shows how the playerbase have changed over the course of the series 🙂
Ofcourse people who are used to the one man army gimmick from other shooters want them to bring that back but that isnt what battlefield is.
However I agree that classes isnt the same as team work and it never was, but team work is still more present now than before since you now are forced to rely some on people playing other roles. The only way to get real team work is to play with friends.
The problem is that the game alieniated itself from the BF players while attracting lots of people from other shooter where one man army is the meta when they removed the classes.
Now we are stuck with the few BF players that knows how to play with classes and lots of players who just want to be Rambo.
Another problem is that too many of the "Rambos" simply doesnt know how the game mechanisms work because they just lol around as Sundance trying to play tdm. Or sit on a hill thinking they are cool getting 5 kills as a sniper. So of course these players want to be able to equip ammo box so they can be even more solofield.
Using lack af ammo box for Engi isnt a good reason to go back to Solofield. The main problem here is that too many doesnt value the support class. This is highlighted by the lack of understanding of simple game mechanism that leads to people releasing when downed instead of waiting for the obvious revive. And I dont blame people stop playing support when they 8/10 times cant revive people because people just insta release. I bet most people who doesnt wait for a revive doesnt know that it costs the team a ticket every single time they release. I have seen so many losses where the team have sector advantage but still lost because of the death count. lol
And of course too many supports choose the medic box instead of ammo box. Or even worse, they choose claymore. Angel is the only one who should choose something else than ammo box.
Another problem is of course that people refuse to change role when needed. But this has always been an issue and will never change. In the end players are allwoed to play how they want and team mates just have to accept it. 🙂
But I understand that the ammo riches we used to have in BF will never come back because players in general doesnt care about team anymore. So the solution from BFV (which btw also was in Bf1942) is a good solution. Place 1 ammo crate in each sector. It wont make support less useless because most support arent carrying ammo anyways. And Angel still have use as he can call inn ammo crate wherever while a placed ammo station is stationary and not always easy to get to. Even better is to make the ammo station only availabale to the team when owning the sector. That way those station will even be an incentive to attack the sector.
So tldr; No to remove classes as that is what BF is about. Yes, to place stationary ammo crates on maps.