Forum Discussion
@SCUBASTEVE120 wrote:
@AngrySquid270Also I notice the devs won't even touch a topic such as this but they'll jump right on to answer a simple redundant topic like "controller settings?"
DICE has a finite amount of resources in the form of budget and skills. I'm sure the Dev's all have a bunch of cool map designs they'd love to see come to life but can't afford to make them all happen.
Map count likely isn't a Dev decision. It's a leadership decision. Dev's are unlikely to engage in topics beyond their control.
Also I'm sure map count is influenced by player data. The active online community does not represent the typical customer. If the typical customer is only playing 4hr per week then a low map count is justified. It's hard to justify 25+ maps when it's really only going to be appreciated by 5% of your customers.
@AngrySquid270You make a valid point but who wants to play a game more than 4+ hours a week when they'd be bored with it in that time due to lack of maps/ bad map design. More people would play more and come back to the game to play if there was something to actually play. Plus they have the best advertising team available to show that off and bring people back. The trailers always get me excited each season then I actually play it and 2 weeks in I'm over it and back to past battlefield games 🤷