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@edgecrusherO0 wrote:
@Straatford87 Overall good changes and I'll need to chew on them more, but this still feels underwhelming after a month of feedback and 5 months post launch. The game needs much, much, much more than this, but I guess y'all can't talk about anything else.
At least vehicle spam should be less awful, though now with a lot more awful Boltes and Little Birds which is gonna be a joy for the absolutely abysmal vehicle vs. infantry balance.
I'm very happy that we are able to get the vehicle changes into your hands in the next update - it should be a big improvement to overall gameplay.
I know you'd like to see more of what's planned, and I can clarify that what we've shared today is only specific to the topic of Maps. There's more we are working on, but that's not a discussion for today. We'll follow-up in April with a similar discussion on Specialists, so looking forward to your feedback on that as well.
@Straatford87 regarding the changes to transport vehicles, will you be adding more spawns for ATV's / quadbikes?
The spawns for these are few and far between. A couple of these at most isolated capture points and main bases would go a long way.
Similarly, there really should be some kind of partially armoured light transport for quickly carrying 4 people. In previous games we had HMMV's, Vodniks and other transports.
- 4 years ago
Agree. What is missing in this game is transports that are used as transports. They have been give to much weaponry so that most people take them and use them to roam the battlefield and farm kills rather than getting infantry from A to B. Moving the Bolte to the Attack category is a step in the right direction, but I also think the 30mm cannon should not be an option on things like the LATV4 and the Hovercraft.
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