Forum Discussion
"Another feedback point was that you’d like us to shift focus away from traversal by foot by ensuring that there are more transport vehicles active on the map. Increasing the number of active vehicles on the map isn’t something we can do as a short term solution as this has the potential to impact our separate work on improving game performance, but we do hear you on this and want to do what we can to approach the problem from different angles.
One of the ways in which we think we can limit the amount of time spent on foot is to change the distribution of vehicles across our selection pools. We are currently exploring how gameplay changes when the two seater M5C Bolte features as part of the Armored Vehicle pool, and MAV instead shows up in the Transport Vehicles category, as well as shifting the MD540 Nightbird out into the Attack Helicopter pool, ensuring that Air Transport is more readily available in the round."
Would more quads / motorcycles really impact performance?
I'm also missing information on the spawn system at start. For example, disabling forced spawn, or being able to see where I'm spawning better.
- Bugshot3 years agoRising Rookie
"I'm also missing information on the spawn system at start. For example, disabling forced spawn, or being able to see where I'm spawning better."
Another idea: I want to be able to spawn in my team's vehicles. This would also improve team play.
- Straatford873 years ago
DICE Team
@Bugshot wrote:
"I'm also missing information on the spawn system at start. For example, disabling forced spawn, or being able to see where I'm spawning better."
Another idea: I want to be able to spawn in my team's vehicles. This would also improve team play.
@Bugshot these are items we are reviewing, but there are no active development plans locked for those just yet.
- edgecrusherO03 years agoSeasoned Ace@Straatford87 Given all the things that get continually confirmed as "not something we're working on/discussing yet"...what is the team working on? Because honestly it doesn't sound like they're working on very much given what's been publicly communicated so far.
It sure feels like there's only a skeleton crew left to look after 2042 right now and like the priority for the studio is the next BF that the team moved to, not finishing 2042 and delivering the product that y'all marketed to and sold us on.