Forum Discussion
@Straatford87 wrote:Another feedback point was that you’d like us to shift focus away from traversal by foot by ensuring that there are more transport vehicles active on the map. Increasing the number of active vehicles on the map isn’t something we can do as a short term solution as this has the potential to impact our separate work on improving game performance, but we do hear you on this and want to do what we can to approach the problem from different angles.
One of the ways in which we think we can limit the amount of time spent on foot is to change the distribution of vehicles across our selection pools. We are currently exploring how gameplay changes when the two seater M5C Bolte features as part of the Armored Vehicle pool, and MAV instead shows up in the Transport Vehicles category, as well as shifting the MD540 Nightbird out into the Attack Helicopter pool, ensuring that Air Transport is more readily available in the round.
1) Please pray tell how how having some simple quadbikes added as call-ins would have the potential to impact game perforamance? Cause from my player PoV it feels like an absolute win.
2) If the M5C Bolte is to be moved to the Armored pool, it might as well get bulletproof windows or it will be a bad joke that deprives the team of tanks. Maybe only allow the anti materiel rifle to reach the people inside for some added use to that gun.