Forum Discussion
DeepSixxxx
3 years agoSeasoned Ace
@Straatford87 We are currently exploring how gameplay changes when the two seater M5C Bolte features as part of the Armored Vehicle pool, and MAV instead shows up in the Transport Vehicles category...
------------------------------------------------------------------------------------
Please reconsider this idea, as the "IRON COFFIN" MAV is way, way slower than the bolte and players avoid the MAV like the plague for many reasons...
Ways to improve the MAV...aka "Iron Coffin":
1. Make it faster and easier to turn. The tanks are easier to drive than the "transport" MAV
2. Give the driver a weapon option - any weapon, as it is a HUGE target constantly that needs to be driver protected. Even a one shot 60mm Mortar Weapon Pod for the driver would suffice nicely...
3. Give the driver a better view as it is hard to see enemies with c5 approaching. It is absolutely an "IRON COFFIN" when loaded with crew and blown up by a soldier who has magical C5, when the enemy soldier is too hard to see and can virtually run faster than the MAV when going up a hill, etc.
I attempted to get the MAV up to T1 as I thought the vehicle had potential and thought it would be funny to have the T1 skin for MAV. I was wrong after getting half-way there. Players avoid it as it is almost certain death being so large of a target, so slow of a target, and being a magical C5 magnet. Please Buff the IRON COFFIN before you make it a transport vehicle, else nobody is going to use it after getting blown up instantly every time they attempt to transport.
Else make C5 more like C4---It should kill the soldier that detonates it from 5 feet away, and only disable the heavy tanks and MAV. C5 makes this game feel like fantasy as it simply isn't a realistic military tactic...
------------------------------------------------------------------------------------
Please reconsider this idea, as the "IRON COFFIN" MAV is way, way slower than the bolte and players avoid the MAV like the plague for many reasons...
Ways to improve the MAV...aka "Iron Coffin":
1. Make it faster and easier to turn. The tanks are easier to drive than the "transport" MAV
2. Give the driver a weapon option - any weapon, as it is a HUGE target constantly that needs to be driver protected. Even a one shot 60mm Mortar Weapon Pod for the driver would suffice nicely...
3. Give the driver a better view as it is hard to see enemies with c5 approaching. It is absolutely an "IRON COFFIN" when loaded with crew and blown up by a soldier who has magical C5, when the enemy soldier is too hard to see and can virtually run faster than the MAV when going up a hill, etc.
I attempted to get the MAV up to T1 as I thought the vehicle had potential and thought it would be funny to have the T1 skin for MAV. I was wrong after getting half-way there. Players avoid it as it is almost certain death being so large of a target, so slow of a target, and being a magical C5 magnet. Please Buff the IRON COFFIN before you make it a transport vehicle, else nobody is going to use it after getting blown up instantly every time they attempt to transport.
Else make C5 more like C4---It should kill the soldier that detonates it from 5 feet away, and only disable the heavy tanks and MAV. C5 makes this game feel like fantasy as it simply isn't a realistic military tactic...
- DeepSixxxx3 years agoSeasoned Ace
"Running Simulator" Fast Transport Solution:
Each game has one transport that A.I. pilots continuously in a circular path above each check point. Make it unlockable by any weapon, and thus indestructible.
Even easier, but less cool, is floating balloons strategically placed at high altitude where soldiers can drop and spawn. This idea should not decrease game performance, unlike adding more vehicles might...
Brainstorm something fast and easy and just trial and error it in a single game mode...