@Adamonic This would be nice. I frequently find that I'll do damage to a player (see the little hit markers) or get credit for vehicle damage right before dying, but that the player/vehicle I damaged (that also killed me) showing either full HP (very common with vehicles even after putting 1-2 rockets in them) or will show players with full/near-full HP. Which makes no sense, because putting 3-4 rounds into someone at short distances with the SCAR shouldn't leave them well above 60% life still, even if all those shots somehow managed to hit limbs and do less damage.