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RanzigeRidder2's avatar
2 years ago

Dice does test their updates!…

Yesterday briefly after the update went live I encountered this guy in a game of Control. Probably testing the changes in a live server

10 Replies

  • If they tested their updated 128 player rush wouldn't have been released.
    It is a laggy mess for everyone.

  • If they tested their updates 128 player rush wouldn't have been released.
    It is a laggy mess for everyone.


  • @RanzigeRidder2 wrote:

    Yesterday briefly after the update went live I encountered this guy in a game of Control. Probably testing the changes in a live serverp


    Did you guys win?

  • RanzigeRidder2's avatar
    RanzigeRidder2
    Legend
    2 years ago

    @Ai-Fluffy wrote:

    If they tested their updates 128 player rush wouldn't have been released.
    It is a laggy mess for everyone.


    That's why he probably was playing control 😉 But I agree, Rush XL is laggy AF

  • Col_Larsen's avatar
    Col_Larsen
    New Ace
    2 years ago

    Ok - did play yesterday and yes laggy as hell - thought it was my network / puter. Previous patch was fine so thought they had this covered now. So new updates calls for new patches.

    Felt like I was running with a huge rubber-band around my body - impossible to play. Also felt I was instantly killed the second I saw someone - def. a lot of lag.

    Also hope Dice are done with this constant change of the way guns work and shoot - constant learning curve in this game.

    And why buff choppers and nerf recoils - do they really love choppers that much ? Flares sev. waves - no stinger lock possible - second shot he is out of the way. No one launch flares anymore just because you have tone / lock on them - meaning some change must have been made for chopper pilots - perhaps diff. tone - locked vs launch - out of 10 stinger shots I hit 2-3.

    All in all - this new update calls for a fix ASAP !

  • RanzigeRidder2's avatar
    RanzigeRidder2
    Legend
    2 years ago

    @Col_Larsen wrote:

    No one launch flares anymore just because you have tone / lock on them - meaning some change must have been made for chopper pilots - perhaps diff. tone - locked vs launch - out of 10 stinger shots I hit 2-3.


    I responded to you on this in another topic as well, as far as I know the distinction in sound between lock-on and incoming missile has always been there for all air vehicles. And there's a screen prompt of an incoming missile as well.

    Only inexperienced pilots will flare at the lock-on sound. As the playerbase has shrunk and we're left with mainly experienced players it just seems that no one launch flares anymore.

  • Col_Larsen's avatar
    Col_Larsen
    New Ace
    2 years ago

    ahh ok - then that must be it then un-experienced players that launches. But that then makes stingers even more useless - you need to waste one to have him launch flares - he fly away - recharge flares and come back. Recoils - they know from where you shoot (tanks at least). Perhaps infantry should stop messing with choppers and tanks and let your teams vehicles deal with that. Infantry has bad odds here against this. And since dice nerfed the recoils it seems like they do not want you to use those.

    I do see a lot of choppers launch flares when you have lock using soflam - but that could be recoils that launch somewhere of course.

    Javelins is a joke in this game - time it takes to get lock vs how easy it is to counter - smoke / reactive armor (you can have both in vehicles).

    They should fix the tracer dart - when hit on something it should be immune to flares / smoke - guess reason why no one use this.

    Then it is obvious why all chopper pilots get those massive kill streaks - no real danger ahead - launch flares and give a * - you are 100 % secured !

  • RanzigeRidder2's avatar
    RanzigeRidder2
    Legend
    2 years ago

    @IcylastEve wrote:
    @RanzigeRidder2If you save that pic to desktop and look you can clearly read the names you have tried to block out,

    Thanks for indicating. I tried to fix it Yesterday but the boards were experiencing some technical issues not letting me edit my original post. However I fixed it now.

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