Forum Discussion
@filthy_vegans Read the list provided by CyberDyme. It is shocking how much EA/Dice has deviated from the Battlefield blueprint. We all have take-it-or-leave-it items from that list, but come-on EA/Dice, this is ridiculous. It's like going from MS Word to a Notepad app because "you don't need all that stuff to be able to write."
This is more than just a consequence of 128 cross-platform players on over-sized maps.
My guess is this is the first step in moving Battlefield towards a "Battle Royale for the Masses"/ War Thunder type game with a super stripped down UI, limited gun/vehicle set, controlled server access, etc. that will appeal to more casual gamers- and heaven forbid- twitch girl gamers. All this "toxic" competitive gamer stuff with their scoreboards, caustic VOIP, and elitist deathmatch servers is antithetical to these BIG plans of the big minds over at EA.
Like you, I will- and many players will- enjoy it for what it is, regardless of what it could be. I'm 67 years old, and sometimes play a slower game than most, but I think the community that has supported the franchise should be listened to. I suspect EA/Dice will try and have it both ways which will be a * show that will make nobody happy.
Steam's active players list as of right now show's 2042 50% down from launch day when it peaked at 100,590 players. Right now it's 49,034. There's more people playing Wallpaper Engine atm. I'm not saying it's going to be the same fate as SWG or even Hyperscape but the damage has been done during the 10-hour trial access, and accrues every day they don't take control of the situation. They know this. I'm just confused why certain mainstays of any standard multiplayer shooter are being seen as "legacy features".
- 4 years ago@Digitalmessiah Well now we know about their big plans, eh? Bigger than anyone thought. Multiple studios will be working now on the "franchise". Wow.