Forum Discussion
@CPT_GASLIGHT wrote:
Unbelievable. 25mm cannons got a 2x overheat increase but didn’t even mention it in the patchnotes. Just when I thought the devs might have finally gotten something right with the transport miniguns they come and do this. Now the transports are still impossible to take down. When the gun overheats and make the loop around all the damage done is already repaired. Even better, people kept parachuting out of it and launching rockets at me when I get in range. At this point, I just want to know why? I keep seeing the devs say that they are meant to be transports, yet everything they do suggests the opppsite.
Thanks for flagging, and sorry this was initially missed in the Update Notes. Here is what changed in Update 2.1:
F-35E Panther / SU-57 Felon - 25mm Cannon
- HeatPerBullet increased from 0.023 -> 0.028 and
- Dispersion IncreasePerShot increased from 0.032 -> 0.035
We'll have this change reflected in the Update Notes.
- 3 years ago
@SithMetal71 wrote:
@Straatford87Why don't you put the jets to how they should be and how they are in BF3. 25mm is ridiculous and 30mm is a waste of a weapon slot. Jets are useless as they are and we only have 1 per side when in BF3 there were 2 per side.Better to have 'useless' jets than the awful OP jets from BF3. But it wouldn't surprise me if they buff jets after the attack chopper anti armour buff.
- 3 years ago
Ahhh I 'member jets in BF3 & BF4 and they were a dream to fly and they were my go to air vehicle. But now on BF2042 I hardly ever fly in them because they're so damn awful.