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OldSkoolzFinest's avatar
3 years ago

Dice.. Stop Nerfing/Buffing equally! “Lis”

The main problem is the Devs thought it was a good idea to nerf her universally across all platforms instead of balancing her according to each system knowing that weapons and movement perform differently depending on the platform.

 Her missile was already a nightmare to control on Console especially against air vehicles. The controllability was already much more worse than it was for PC M&K players before the buff and during. So now they nerfed it again which means us console players feel it harder than PC players do.

If the online shooter industry is adamant about having Crossplay with Console vs PC, then they need to balance them separately according to how that game performs on that system to make it fair play. 

And you wonder why so many Console and some PC players are not fans of the way Crossplay is currently being handled ( this topic being the lesser of the issues).

12 Replies

  • S3SSioN_SoL's avatar
    S3SSioN_SoL
    Seasoned Ace
    3 years ago

    @Psubond wrote

    31/63 players should not have to depend on one player to prevent getting farmed by a pilot.  there needs to be more than just "use the aa tank" to counter air


    @Psubond  I 'm failing to grasp your point. This is how Battlefield has always been. And in my opinion there's nothing wrong with that. How else are noobs going to learn. The best way to deal with air vehicles is the anti-air tank. Furthermore, many vehicles have the anti-air weapon module. That thing shreds air vehicles.

  • DarthFDG's avatar
    DarthFDG
    Hero+
    3 years ago

    @Zathex wrote:

    Now, you can barely make a turn with the rocket so it is quite impossible to hit a skilled helicopter.
     


    @EA_Leeuw I can say from personal experience this change with release 4 has made Liz's rocket pretty much worthless. (One of the only things she's was really good for.) The dev team needs to think about dialing back this change from the release notes -> "Tightened the turning angles of Lis' G-84 TGM". Whoever tested that either was not on PC, or has some settings I don't have.

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