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Agreed Professor. Rao needs to be able to use the AA missle (FXM-33). The power balance with stealth heli is still out of whack. While I appreciate the effort to try and promote teamplay, it remains that most of the playerbase doesn't cooperate, nor communicate effectively. I often find myself the only player on a team who is putting any pressure on the stealth heli. If you take away Rao's ability to use AA missle, its going to make that power balance even worse.
Unfortunately, the lack of voice communication at launch, combined with the focus on specialists has really changed the mindset of the current playerbase. Not to mention how horrible the game is at maintaining social cohesion. The constant changing of instanced servers with matchmaking, complete removal of squad management functionality, lack of XP for squad orders, and inability to mutiny an inactive squad leader have all led to a very individual focused gameplay for a bulk of the active playerbase.
Trying to turn this ship around a year later might be a too big of an ask.
Dice/EA needs to test the class system changes outside of the corporate structure...and why not, it is free and the data is already logged via the new scoreboard/stats improvements...
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