Forum Discussion
@mrtwotimes wrote:
@cope_moreI assume that is at spawn? They should make anything in "spawn zone" unkillable. Otherwise, I see nothing wrong with a tank one shotting a helicopter.
I would be supportive of this change with conditions.
They cannot affect anyone while in spawn. As it is, you will find AT LEAST 1 armor in spawn, 5 seconds in, raining down unlimited fire on locations. If you make that invulnerable, nobody would leave spawn.
Spawn killing has been an issue in just about every MMOG. Here is how you fix the zone
- You take no damage while inside the zone
- You can do no damage or affect game play while in zone
- once you leave zone, you cannot reenter zone.
These 3 qualifications give a player a chance to get in game
@Padding_Ur_Stats wrote:
Spawn killing has been an issue in just about every MMOG. Here is how you fix the zone
- You take no damage while inside the zone
- You can do no damage or affect game play while in zone
- once you leave zone, you cannot reenter zone.
These 3 qualifications give a player a chance to get in game
How do you avoid spawn traps with those mechanics?
- 3 years ago
When enough people are three, you can overtake what is outside. This happened in WoW all the time. Spawn campers would be trying to trap you, and a group would blast them. That being said
You dont have to spawn at the beginning.
Now, if you have lost every node and can only spawn there, a spawn trap will be forming anyway