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To answer your question, in my opinion, the devs never come on these boards as it is all negative feedback about their work.
The CMs do visit here more frequently but are very selective in what they respond to. If you say they are doing an awesome job and the game is amazing, they will respond and thank you. If you are critical, they get offended very easily. They also ignore the elephants in the room per se. They know there are massive threads about the game that they blatantly ignore.
BLUF: they do not like any criticism, even when constructive and well thought out.
This thread and post will probably get deleted.
The devs don't come here. The CM's sometimes forward issues to the devs, where they're mostly ignored.
There's even a twitter post from a former DICE dev stating his feedback was ignored by his co-workers when he was working at DICE.
https://mobile.twitter.com/JohannGerell/status/1231834176149688320
- 4 years ago@OskooI_007 DICE has always had big Blizzard, "You think you want Classic WoW, but you don't." energy, thinking they're near perfect and always know best despite a long history showing otherwise. Meanwhile, after years of telling people they didn't want Classic WoW Blizzard is leaning heavily on it to keep people paying the monthly sub while retail flounders.
I'm hoping that 2042 is instilling some humility in the studio overall (not commenting on specific folks here, but the perception of the overall studio attitude which is driven by higher ups), but given that their prior mistakes and failures haven't seemed to bring any humility to the team I'm honestly not sure what else will.
Just imagine an honest, humble, transparent DICE that worked closely with the community to help improve the games and make them amazing. That'd be the day. - Adamonic4 years agoLegend@OskooI_007 ouch, this is a terrible look. Hopefully you don't get banned for posting this.
- FlibberMeister4 years agoSeasoned Ace
As a developer myself, I can imagine it would suck to read these forums about work you were passionate about.
I just resign myself to the fact that 2042 is for a different audience. As such the developers are building something they’re on board with and proud to be working on. And my issue is with, basically marketing.
Bf2042, as an engine, platform, environment is pretty ok. I mean it’s no destiny. But still pretty good.
it’s just, not what I’m looking for in a game.
- 4 years ago
Johann Gerell wrote:When I was at DICE and complained (in a respectful manner) in internal chats over *obviously* stupid design decisions in mainly bf1 Dom, and asked if no designers actually play the game, I was quickly shut down with equally stupid arguments from lead designers.
To clarify, the response I got was along the lines of ”remember that the designer of that xyz feature is in this Slack channel and you might hurt his feelings by asking a question like that”
IIRC that ”head in the ground” attitude was the only thing that drove me bonkers at DICE.
Asking co-workers if they play the game is quite the opposite of being respectful. And more importantly it doesn't feel remotely persuasive.
If the goal is to persuade then persuade. Check the emotions and ask yourself "How can I be most persuasive here?". If you are the genius you think you are than apply that genius to your salesmanship.
If you fail to persuade it's probably more productive for your take away to be "How could I have been more persuasive in that instance?" rather than "My leadership has their head in the sand."
(I'm not trying to defend DICE leadership in any way. I'm just critiquing the mindset expressed in that tweet.)
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