2 years ago
DRAUGR is weak.
Im an avid jet player since bf2 and have always loved to fly instead of walk, i was very excited for the new bomber we are getting only to find myself quite unsure on what their idea was. As of now ...
Sounds like par for the course with Dice or EA or whoever is pushing all of these nerf/updates.. Nothing can be OP like in rl. Too many whining wusses play this game & not enough veterans. I'm sick of all the nerfs if you can't tell, leave * alone EA (hell change vehicle's back the way they were), just give us more content. People want more maps! How about another map for portal already, Jesus! Kubra Dam, Wake Island, damn what's so hard about redoing an already existing map? Was so excited about portal & how it started until the farmers all but ruined it with all the restrictions. Now it hasn't gotten Jack * for years.. After 1700 hrs even I'm surprised I still play what this game has become. You ask why do I then? What else is there for a FPS that's been playing on PC since BF 1942, COD?! lmao That's the other thing for me, these consoles these days get more attention than PC, like the aim assist crap. It's BS, meh
The wildcat seems to be locking on to the DRAUGR almost instantly , at least some of the times
@Lady_One
All the testing I did so far has been just vs bots on Co-Op. It is really crazy how the lock on on me was randomly so fast that it was like if it was a passive radar missile.
Just once I managed to juke the AA missile by doing a "Split - S" while the missile was still far away then using the afterburner to go with full speed towards the missile and that made the missile unable to follow.
In any case, I can only find one working loadout for the stealth bomber:
HE autocannon: It does decent damage to everything it hits and has a good splash for infantry
JDAM : Because it is the only secondary weapon that seems to do enough damage and is consistent enough.
The Kerosene bomb would have been interesting in breakthrough but thanks to DICE's "genius" we have no jets in Breakthrough.
The Ground Radar: This thing spots all the ground vehicles in my FoV, it definitely saves time looking for targets.
The Cloaking/optical camouflage is definitely not worth it vs the A.I. Maybe it is better vs players
The Jammer thing: Because it can give some survival chance vs an aware Wildcat.
I do not know how things will be vs human players
@UP_Hawxxeye In my experience, the ground radar has been incredibly buggy. Sometimes I can be staring at an enemy vehicle, flying towards it, borderline crash into it and it will not spot it, other times it will instantly spot everything on the entire map, which I guess is the way it's supposed to work. It can definitely be useful to get early warning about an enemy wildcat... If it works.