Forum Discussion
If this article is somewhat near the truth, I am amazed by how ignorant Miele is.. or that she is not honest with their team.
The bugs aint the problem ...
- 4 years ago
The bugs are the problem for me. I otherwise enjoy the game. I think if players have issues with the game itself such as class systems etc, then they can go play other battlefield games. I just want the game they put out to work well consistently.
- ragnarok0134 years agoHero+
@Zoikon wrote:
@CantGetRight Oh yes , blame Halo for fleeing players 🙈
If this article is somewhat near the truth, I am amazed by how ignorant Miele is.. or that she is not honest with their team.
The bugs aint the problem ...@Zoikon That struck me as odd as the only thing Halo Infinite and Battlefield 2042 had in common was that both had one year delays - the difference is that Halo came out better for the delay and pleased its player base with a perceived return to Halo form after Halo 4 &5's community push back. 2042 on the other hand just drifted further away from where the community has been very vocal about the series returning to since BF1 despite its one year and two week delay.
- 4 years ago
@ragnarok013Yup, two ways of solving difficulties ..
I think they had to take out some urgent fires and lost their path.
- Fringerunner4 years agoSeasoned Ace@ragnarok013 I'm still laughing at the test/beta feedback bit. Hell, your compilation post alone comes to mind, and this was before we had access to angel and dozer etc.
- ragnarok0134 years agoHero+
@Fringerunner wrote:
@ragnarok013 I'm still laughing at the test/beta feedback bit. Hell, your compilation post alone comes to mind, and this was before we had access to angel and dozer etc.@Fringerunner lol true, my tech test feedback was 16 pages single spaced and my beta feedback 8 pages single spaced. I also left launch feedback too as did many others. Nobody can say that the community didn't willingly offer up detailed feedback on the game at multiple points in its lifecycle.