Forum Discussion
Only one question asked about persistent servers, and it mentions server rentals. Which to me suggests DICE doesn't view map rotation and persistent servers/lobbies as a highly requested and sought after feature.
Looks like they plan on continuing to use Battle Royale style matchmaking, where lobbies are disbanded at the end of every round and player thrown into a new lobby that's probably playing the same map as the old lobby they were just in.
Bummer. I know Battle Royale style matchmaking is great for saving money on server hosting fees, but non-persistent lobbies don't work well in game modes like conquest and breakthrough where customers desire map rotations and lobbies that stay together through those map rotations.
There's something to be said about the social gaming aspect of persistent lobbies that seems to have been lost in the era of Battle Royale games. Different game modes require different lobby structures. For example, map rotation usually isn't a problem for Battle Royale lobbies because most only have one map in rotation at a time...
I filled mine in last night and man did I let them know what I think, especially when it came to specialists (everything disagreed). Whether or not the read these surveys is a different story
The survey questions shows just how much EA/Dice have ignored the playerbase regarding feedback we have already been giving for the last 6-8 months or so, and just how little they seem know their own franchise and what a BF game means. Absolutely shocking