Forum Discussion
86 Replies
- RMEChief3 years agoLegend
Think of the following as potential future official experiences in Battlefield 2042. How interested are you in each of them?
One vs. Many Mode (Similar to “juggernaut” game types in other FPS games, this free-for-all mode awards one player a super-weapon and upgraded armor. Whoever kills this player receives the super-weapon and armor. The only kills that contribute to score are those achieved using the super-weapon.)
Squad Rush Mode (Teams are split into Attackers and Defenders, maximum 4 players per team. Unlimited tickets are supplied, and there are no vehicles. The objective is to arm and destroy a Station, with an explosive charge.)
Grenade Golf Mode (Each player receives a limited number of grenades. When a grenade explodes, the player who threw that grenade is teleported to the location where it exploded. The goal of this mode is to use as few grenades as possible to end up in the goal location.)
Air Superiority Mode (There are two teams of up to 24 players, all of whom are flying jets or helicopters. They must take control of three control points in the map by clearing the skies of any enemy pilots nearby. The team running out of tickets first loses the match.)
Squad Conquest Mode (This mode pits two opposing squads against one another as they try to capture and hold all flags. The team that depletes the others’ tickets to zero is the winner.)
Bounty Hunt Mode (In this free-for-all mode, achieving a kill streak makes players “wanted”. “Wanted” players are automatically spotted periodically and non-”wanted” players score more points for killing “wanted” players.)Grenade Golf Mode? This has to be a joke right?
- RMEChief3 years agoLegend
53% done.....
- RMEChief3 years agoLegend
If it were up to you, you’d prefer future Battlefield 2042 content to be about…
Legacy features and modes from past Battlefield titles OR Novel experiences, not related to past titles
Fewer, larger experiences OR More numerous, smaller experiences
Dedicated close-quarters maps OR Close-quarters experiences within current maps by modifying gameplay boundaries - RMEChief3 years agoLegend
How do you usually choose what to play in Portal?
I choose one of the experiences in the recommendation tileI choose an experience through the Portal Server browser (search for custom servers/experiences that others created)I use both of the above in a relatively equal measure - edgecrusherO03 years agoSeasoned Ace@Adamonic Man, why do we have to choose from "legacy features and modes" or "actually new things"?
- RMEChief3 years agoLegend
Portal Questions:
How satisfied or dissatisfied are you with the Portal Server browser (searching for custom servers/experiences that others created)?
How often would you feel the need for the recommended experience tiles in Portal to be updated?
Have you personally created or hosted at least one Portal experience in Battlefield 2042?
Thinking of the Portal experience(s) that you host, which of the following is usually true?
What sources of information do you / did you use for getting instructions or help on how to build Portal experiences?
Think of a potential Portal spatial editor. For example, a spatial editor might allow creators to add, remove, or change the location of gameplay elements like flags or M-COMs. Creators could even reposition walls, crates, etc. or edit the underlying terrain.
What would be the most desirable features for you in such an editor?
- RMEChief3 years agoLegend
How interested would you be in a server rental program for hosting persistent servers?
What additional server admin features would you want to have in Portal?
How important are AI-editing tools in Portal for you personally?
What specific AI behaviors would you like to be able to modify?
If you had to choose between the two items below to be developed in the Portal editor, which one would you choose?
Enhanced logic/ gameplay expansion
The ability to place elements such as props, cover objects etc.
None of them is of interest to meWhy did you choose: (Enhanced logic/ gameplay expansion) (The ability to place elements such as props, cover objects etc.)
How would your opinion about Portal change if in the future Portal received only new logic and gameplay functionality without additional legacy content? Your opinion would be…
- RMEChief3 years agoLegend
In the past month, have you encountered any disruptive behavior while playing Battlefield 2042?
"Disruptive behavior" is any player behavior (intentional or unintentional) that harms the gameplay experience for you or other online players.
Examples can include, but are not limited to:
1.Cheating or exploiting
2.Being rude or acting out on other players
3.Hate speech, discrimination, or harassment
4.Not playing toward the objective or goal
5.Toxicity - RMEChief3 years agoLegend
I see myself as a 'gamer' OR Gaming is just something I do for fun
I play video games when I have free time OR I make time to play video games
I don't really care how other people think of me in games OR I like showing off my accomplishments in games
As long as I can accomplish my goals, I don't pay much attention to other players in-game OR I get a lot of satisfaction from helping other players in-game
I prefer video games with realistic themes OR I prefer video games with fantasy or sci-fi themes
I feel a sense of accomplishment when I complete puzzles in games OR Puzzles in games can feel boring
I prefer video games that have a story I can immerse myself in OR I prefer video games that let me create my own world
I tend to play games with a story OR I tend to play games for the action
I prefer to play games that challenge my mind OR I prefer to play games that offer a big reward - RMEChief3 years agoLegend
Playing games lets me improve my real life skills OR Games let me live a different life than I really have
I can have fun without winning OR If I don't win, then I don't have fun
Competing is only one of the many things I do when I play games OR I mostly play games to compete against others
I want games that let me express my skills OR I want games that let me express my personality
It's important to me to feel an emotional connection to the game's story OR It's important to me to create my own characters and/or story in-game
I am more excited about being the best in-game OR I am more excited about making new friends in-game
Having fun in a game means finding creative ways to play OR Having fun in a game means performing well
I prefer games that focus on a single-player experience OR I prefer games that focus on a multi-player experience
Select the option closest to the other statement OR Select the option closest to this statement