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Disagreed with LevelCap. I like the Specialist as it. I enjoy being able to use any gear I like and contribute to the game play. That's the whole idea of having such a model. Why do you have to force to make it to fix into a "Class" system? Specialist doesn't change your play style, you have to adapt your player style with the new perks and abilities and make use in the game.
Everybody has its own definition of what a battlefield is. For me, it's the warfare with infantry, vehicle and air. And it doesn't change in BF2042, in some sense it is emphasized in this game with bigger map and bigger player count. This is a new system that needs to get used to and learn the situation awareness. Players have to work together more.
Why making a same type of game as it was 10 years ago? It's not the same player base any more. Game changes, gamer culture changes, battlefield must evolve as well.
In case you don't remember how it was when BF3 and BF4 were released, if they were released on Steam, I bet the score would be way worse. The quality of 2042 at release is actually better than those 2 games at launch.
And server browser makes no sense with a new match making every round. The thing Dice needs to improve is to remove the match making and allow more friends to play together. Friends make teamwork.
- 4 years ago
I am not a fan of the EA game changers but I dislike the specialists. I think that the old class system was better and one of the unique selling points of the game. It also added to the game. In my opinion a shooter needs some predictability which adds to the skill ceiling and experience. And with classes you knew which kind of weapons and gadgets a certain enemy soldier had at their disposal. Now everyone can have every gun and every gadget, so you never know what you are dealing with when engaging an opponent. Also it has become way more difficult to differentiate fractions.
I always enjoyed having a certain role for the team. When playing the scout I used my spotting tools and my spawn beacon along with the class-bound rifles. Now everyone can be everything which leads to total chaos and unpredictability. Things I do not like. 2042 lost so much depth in my opinion. It felt great mastering a class and make the best out of the tools your class had. It added some challenge.
I disagree with the community. Battlefield has a strong core community that would be willing to play if there was a decent game. But instead EA tries to get new players by copying other titles. Players that do not care about the series in the long term. This approach is doomed to fail. They have built a strong brand identity with Battlefield - you cannot simply change that and expect people to like that. It will neither satisfy your old customers nor a younger generation.
I do not care about how Battlefield 2042 does in terms of launch performance compared to Battlefield 4, etc. It is in an unacceptable state and on top of that has much less potential. Just because other titles had a rough launch it does not justify doing it over and over again.
A server browser also belongs in the game. A majority does not want skill based match making. We want to get on a server with people having different skill levels, we want to play our favorite maps, etc. And despite their attempt to do matchmaking matches are not more balanced. Give people back their server browser and let them decide which map they want to play.
- 4 years ago
I don't understand why "everyone can be everything and do everything" is a problem. The purpose of the game is to to win the objective. You adapt to the tools you have at hands. Why would it be any difference that I got sniped by Angel than a "Sniper" class player? Where is the chaos or unpredictability behind a sniper glint? What is your "depth" in a battlefield game? I see people working together in game, reviving and giving ammo. They do the things that they want to/supposed to do based on the gear/peaks they have. Why bother that it should be a Class or not? It's just a skin of some player to use it's ability.
I think the game is decent with it's current state and the time it had from the launch. Time change and community changes. Lots of the people I played 10 years on BF3 and BF4 are playing different games. So are the younger generations. It can't use the exact same concept 10 years and think it would work on the new generations. And if you don't simply change, how would you know that people would like it or not.
Sure the past launch is not an excuse for the current launch. But I don't think the quality is as bad as people make it sounds like. I and many other have been enjoying the game. It's a good game and it has a lot of potentials to be a great game.
A server browser is useless unless they disable the auto-matchmaking after each round. Because you will leave the server after you played the last few minutes of a round that you waited 10 minute to get into from a server browser. I agree with a server browser like in BFV, but they have to remove the mechanics that you leave server after each round.
- CPU_UK4 years agoSeasoned Ace@bitebullet2142 Because it promotes lone-wolf, not squad play. Also, why can Sundance fly around with a Recoiless (isn't that heavy?) and still take the same damage as Dozer in blast armour? The game logic makes no sense.
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