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I suppose its charge time could be increased but as a railgun, it cant really have much drop off considering the maps aren't more than a few thousand meters.
That said, I find mobility mode charges decently enough and Seige Mode leaves you a sitting duck. Until a fix happens, all I can really suggest is moving a little more sporadically - the one shots at full health are usually because the cockpit gets hit.
Can't say I sympathize with pilots at all though; time for them to get what's coming to em
- Psubond3 years agoLegend
@TTZ_Dipsy wrote:Can't say I sympathize with pilots at all though; time for them to get what's coming to em
This 1000x. It is their turn to feel what it is like to get zapped and not be able to do anything about it
Also, a main gun on a freaking tank SHOULD one shot any aircraft and it is a railgun. Anyone who knows anything about exterior ballistics knows that the higher velocity the projectile (and higher BC) the lower the drop at a given distance (flatter shooting)
- Man_iLoveFishing3 years agoSeasoned Ace
@PsubondWhat is this war? Me flying and out of blue I get one shotted from God knows where across the map with one shot. And it's not pilots fault if enemy doesn't have pilot or not capable to work out taking down helo. Tanks and helos skillgap between skills are insane. Its like I'm forced to die in helo, then I respawn and kill him.
The light is not enough. Because you see it only when it's charging, which is commonly too late and when I roam around in helo, i pay attention on warnings and radar. Also problem is, when helicopters fight with each other they rise altidude and being concertrated to each other. The fight isnt that fast like infantry vs infantry.
It's harder to snipe headshot with bolt action vs tank sniping aircrafts and I'm okay with that, but I freaking need to be aware of that monster.- 3 years ago
@Man_iLoveFishing wrote:@PsubondWhat is this war? Me flying and out of blue I get one shotted from God knows where across the map with one shot. And it's not pilots fault if enemy doesn't have pilot or not capable to work out taking down helo. Tanks and helos skillgap between skills are insane. Its like I'm forced to die in helo, then I respawn and kill him.
The light is not enough. Because you see it only when it's charging, which is commonly too late and when I roam around in helo, i pay attention on warnings and radar. Also problem is, when helicopters fight with each other they rise altidude and being concertrated to each other. The fight isnt that fast like infantry vs infantry.
It's harder to snipe headshot with bolt action vs tank sniping aircrafts and I'm okay with that, but I freaking need to be aware of that monster.I'm just curious as to how much he's been farmed to be constantly whining about helicopters on this forum.
- UP_LordPlumber3 years agoSeasoned Ace@Psubond Lets also make heli HMGs and auto cannons oneshot infantry across the map because..What do you mean getting hit by a 30mm high explosive round doesn't turn you into a bright red mist?
- Psubond3 years agoLegend
@UP_LordPlumber wrote:
@PsubondLets also make heli HMGs and auto cannons oneshot infantry across the map because..What do you mean getting hit by a 30mm high explosive round doesn't turn you into a bright red mist?Sounds fair as long as we go whole hog on the realism. Flares dont stop laser designators and javelins will one shot tanks when they are added in a few weeks. Also, stingers one shot aircraft like in real life.
I'm good with that are you?
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