Played a round and it was...aight. Still feels a bit too big even at 128p, but at least it felt like this map actually finished development before shipping. It's got meaningful verticality, mobility options (even if most of the ziplines are basically noob bait), both natural and artificial cover scattered about, some good CQC and long-range engagement areas, some actual channels/lanes for infantry to drive through.
Man, if all 7 launch maps were like this we might have had a somewhat decent experience with the game for the past 8 months.
Just a shame it comes with so many technical problems. Needed to load the game up 3 times before it actually logged in, and thankfully at least got the S1 battlepass rewards after my first match. Will have to mess around with Lis, and she basically seems mandatory for handling vehicles (mostly aircraft).
Condors/Hinds are still a blight upon matches if you don't have effective air on your team, or enough Lis's to take them down.