Feedback / Bugs / Balance - read it DICE
Here's a quick list of stuff that needs fixing in 128p AOW :
BUGS :
-after death the G57 if left in burst mode will not work properly (bursts start working differently, its weird try it out yourself)
-when getting shot by the nightbird you still get slowed down which is really unpleasant
-the AP grenade on the SFAR sometimes does no damage to vehicles
-game performance degrading after some games and i need to restart the game to fix it
-DLSS wrecks my performance, seriously how does a feature that should make my performance (fps) better hinder it ?
-PC performance and optimisation is really really bad and should be addressed, i have a decent rig and should get at least a decently smooth experience but instead i struggle to get 60fps sometimes
BALANCE :
-the nightbird is still disgustingly overpowered
-bolte is the next hovercraft now, needs balance
-rockets ignore flares in helicopters and jets
-AA rockets struggle to lock on most of the time
-flares don't seem to work properly, sometimes the missiles ignore them and hit the vehicle
-Dozer's shield is slow to use and mostly gets you killed
-Sundance's cluster grenades are way too powerful imo.
-The sentry gun is kinda useless ? Most of the time it struggles to lock on and does pathetic damage
OVERALL :
-teamplay is really bad because of specialists. Ammo, healing and revives are very rare. Somehow this needs to be addressed, it is really bad
-maps need more cover and the distance between sectors is ridiculous
-introducing 64p conquest would be a really good idea
-spawning players in empty fields with no cover is generally a bad idea
This is by no means everything, but it should give you a general idea of how things are ingame. I