Forum Discussion

Stew360's avatar
4 years ago

FIX BF #1 Problem ? Allow16+players matchmake toguether Command structure 128+

Games like MAG or Planetside 2 have always had much better team structure and teamplay than BF ever had even back in BF2 comander days wich was gimmicky but still was a start ....

BF lack of teamplay not because of the specialist not because of the loadouts but because its a rampant issue that have been in all past BF games and lead squad to " SOLO SQUAD " play or solo players to solo play because the team cohesion is unexistant due to way to small players lobby up to 4 or 5 depending on the BF game . 

BF2042 need a better squad structure , better reward and an Opt in Opt out squad lead .. also Bonus point around the squad leader , bonus point for following SL frago orders and so on .. 

Also MAG had 32  players lobby  to start a matchmaking where you could get 4 squads of 8 in a match of 256 players so we need at least 16 in BF2042 

what we need ? 

1: Players lobby up to 16 players 4 squads of 4 where we can choose who is squad lead and who isnt . 

2: Bonus point around squad leaders 

3: VOIP proximity chanel in game with others team mates and a command chanels for SL and PLatoon lead and platoon leader broadcast 

4: Bonus point around frago orders given by squad leader such as destroy X vehicles , capture X points etc.. 

5: Better structure for the team to be able to act in a cohesive manners .. 

Here some videos of MAG command stuff wich should be an inspiration for DICE ...  Squad leader , Platoon leader , OIC or Officer In charge .. BF2042 allout warfare modes need some of this stucture in order to help with team cohesion teamwork and lead away from feeling isolated as a player or as a squad in a large player count game 

Battlefield frriends crew are also asking for bigger Lobby to play 128players match .. Its insane that we have the same 4 man format that we had in Bad company 1 with 12 vs 12 players in games with 64 or 128 players total it dosnt make any sens we need bigger lobby to start matchmaking we need more structure and platoon and clans .. in order to play this game in a cooperative fashion for real 

26 Replies

  • @Ruggels
    When will DICE will adress the elephant in the room and the chaos created by not having enough structure and Lobbys size for players , No clan support etc.. ?
  • Skill4Reel's avatar
    Skill4Reel
    4 years ago

    Once again I will reference Tom Clancy's Rainbow Six Seige and also Nintendos' Splatoon which are two games that have separate and well defined ranked lobbies.  What I mean by well defined is that players know if they are in ranked lobbies playing solo or with their clan members, that this is a PTW (Play To Win) area where teamwork is required.  

    Battlefield has needed a space like this for team focused players for a long time.  The solo, sandbox Battlefield experience has gotten old for me.  DICE tried Incursions on Battlefield 1.  I think that it was 5 Vs 5, and that is the reason why it did not work.  

    Large scale warfare has always been the main selling point for this series, and it was so disappointing when Incursions released to see that it was not focused on that.  

    I have always said that the people that want to play with each other as a team should be allowed to do so with and against other players that want to do the same.  

  • Stew360's avatar
    Stew360
    4 years ago
    @Skill4Reel

    The thing is even Halo infinite wich is a 12 vs 12 game in big team battle allow players to form a 12 players lobby and start a matchmaking process ...

    BF2042 should have at least 1/4 of the team to be allowed to be a ppremade lobby of 16 players 4 squads of 4 players ...

    Platoon structure and Lobby of 16 players is needed at the very least ..

    Game like Mag allowed 32 players lobby to start a matchmaking in 32 vs 32 64 vs 64 and 128 vs 128 players games ..

    But i think 16 players would be the bare minimum ... Bad company 1 was 12 vs 12 so 4 person dont have the same impact there as they have now with 64 vs 64
  • You think they would look back at previous BF games and work from there, not try copying another game to be more like them.  

  • Stew360's avatar
    Stew360
    4 years ago

    @baseman93All games takes inspiration from one another .. Planetside 2 took lots of inspiration from BF series .. MAG took inspiration from others games and so on ..

    Its not copying its inspiration .. something that work well to create better teamplay and better team coordination is always welcome ..

    Its like saying all FPS are a copy of wolfenstein or doom .. like come on .

    Also there is no BF games ever who had proper tools to create more cohesive and better teamplay .. Only 100% clan own servers and scrim had " Meta " teamplay outside of the game itself .. Games like MAG took into consideration randoms players and team mates that might cooperate with the proper tools 

    Like Extra XP around squad leaders and squad leaders order AKA Frago , proximity chat with blueberrys . Command chanel for platoon and squad leaders to organised etc.. 

About Battlefield 2042 General Discussion

Discuss the latest news and game information around Battlefield 2042 in the community forums.16,234 PostsLatest Activity: 25 minutes ago