Forum Discussion
@NoodlesocksI think the problem with Frostbite, is that development is very complicated (Dice has said so several times).
When BFV launched Dice couldn't really do anything else than bug-fixing for a long time, which indicates that creating new content (maps/weapons/etc) requires way too many development-resources.
And the awful limitations (assignment systems in BF1/BFV, no double XP-events etc etc) has hopefully improved a lot in BF2042.
A battlepass system requires lots of new content and unless Dice has streamlined this process internally, BF2042 could be a fail. They have to create new maps continuously (unlike BR-games), as this is expected by the community.
@cso7777 wrote:@NoodlesocksI think the problem with Frostbite, is that development is very complicated (Dice has said so several times).
When BFV launched Dice couldn't really do anything else than bug-fixing for a long time, which indicates that creating new content (maps/weapons/etc) requires way too many development-resources.
And the awful limitations (assignment systems in BF1/BFV, no double XP-events etc etc) has hopefully improved a lot in BF2042.
A battlepass system requires lots of new content and unless Dice has streamlined this process internally, BF2042 could be a fail. They have to create new maps continuously (unlike BR-games), as this is expected by the community.
Agreed @cso7777 ,
Maybe also why that EA this time around will be leaning heavily on remastering old successful BF maps and putting them into the BF2042 Portal.
Based on the mainly very positive reactions from the gamer community on this, then think EA will be well off to great success if they pull further old classic maps from their treasure trove into BF2042!
- 4 years ago@CyberDyme Do u think those old maps will have 128 X 128 normal Conquest even inside the portal???
- IOsy13I4 years agoRising Novice@yurirafael_128 64v64 is the max player base
- 4 years ago@IOsy13I I expressed myself poorly. I mean: the old maps like remastereds ( only in New generation ) will have 128 X 128 normal Conquest even inside the portal???
- 4 years ago
@yurirafael_128 wrote:
@CyberDymeDo u think those old maps will have 128 X 128 normal Conquest even inside the portal???Correction made, to avoid spreading misinformation.
@Jesse165 got the answer to this one right (see a bit further ahead)
For what we have been told so far, then the remastered maps from previous BF games will support the full 128 players when on PC and new gen consoles. Only the old gen consoles will stay with the 64 players limit.
- 4 years ago
One of the new improvements in the Frostbite 3 engine is hair rendering and simulation. Check out this screenshot of an example from a video on their news site (link is above, in my pervious post).
- GRiPSViGiL4 years agoSeasoned Ace
@yurirafael_128I hope they have at least scaled for 64x64. 128 player total is what it is.
About Battlefield 2042 General Discussion
Recent Discussions
- 5 hours ago