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@yurirafael_128 wrote:
@CyberDymeDo u think those old maps will have 128 X 128 normal Conquest even inside the portal???
Correction made, to avoid spreading misinformation.
@Jesse165 got the answer to this one right (see a bit further ahead)
For what we have been told so far, then the remastered maps from previous BF games will support the full 128 players when on PC and new gen consoles. Only the old gen consoles will stay with the 64 players limit.
@CyberDyme wrote:
@yurirafael_128 wrote:
@CyberDymeDo u think those old maps will have 128 X 128 normal Conquest even inside the portal???No unfortunately @yurirafael_128 ,
For what we have been told so far, then the remastered maps from previous BF games will only have the original number of max player slots available. Thinking about it, then that does however also make a lot of sense, as many maps would end up loosing all their drive and exciting gameflow, if you suddenly doubled the number of players onto the same tight space. So for that, I think EA have made the right decision on those.
Aka think if we got like a BF3 Metro but you put like 128 players onto it. Already at 64 it was most often too much clusterfxck. While if you reduced the total player count down to like 32 or 40 max, then suddenly the whole gameplay flow and strategy changed dramatically to the better. I also still think that we will be able to have a lot of good fun on these old remastered maps even with just aka 64 players on them! :o)
Actually you are wrong about that. All of the old maps in Portal have been upgraded to support 128 players as well. The maps even have other tweaks to support it such as a low tide version of Valperiso and stuff like that.
- 4 years ago
@Jesse165 wrote:
Actually you are wrong about that. All of the old maps in Portal have been upgraded to support 128 players as well. The maps even have other tweaks to support it such as a low tide version of Valperiso and stuff like that.Uh, I am even great to hear that @Jesse165 !! ;o)
Makes also much more sense then, as we can then also create our own servers with multiple mixed maps from both old BF world and new BF world in the same map-rotation scheme, where all can support the full 128 players experience. I might have gotten this wrong from the initial limited info shared and think the 64 player cap is of course only valid then for the old gen consoles when using the Portal. Thanks again for sharing Jesse!
- Jesse1654 years agoSeasoned Ace
@CyberDymeYea the 64 limit is only for Xbox One and PS4 consoles.
As for the maps:
"These maps have all been rebuilt in the latest Frostbite engine, and in several cases feature new events and details. Bad Company 2’s Valparaiso now has a ‘low tide’ version that will allow the map to accommodate many more players than the original did."
Some maps will see slight alterations. Valparaiso from Bad Company 2 (pictured above) has a low tide version with extra muddy room to manoeuvre. There are also some "arena-sized" maps to accommodate smaller team battles, which sound like they'll be fenced-off chunks taken from full maps.
"There's absolutely nothing preventing a player from taking one of those small arena maps, cranking it up to 128 players, and even doing something crazy like giving everybody RPGs, for example, and seeing what that could play like,"
https://www.pcgamesn.com/battlefield-2042/battlefield-portal-maps
https://www.rockpapershotgun.com/battlefield-2042-portal-classic-map-mode - 4 years ago
With all the money and resources DICE has, I think they would benefit by developing their own engine, which they could license. Yes it's a big endeavor, but they have a LOT of money.
- carsono3114 years agoSeasoned Ace@skates15 Yeah… they should call it… Frostbite… ???
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