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@Jesse165 wrote:
Actually you are wrong about that. All of the old maps in Portal have been upgraded to support 128 players as well. The maps even have other tweaks to support it such as a low tide version of Valperiso and stuff like that.
Uh, I am even great to hear that @Jesse165 !! ;o)
Makes also much more sense then, as we can then also create our own servers with multiple mixed maps from both old BF world and new BF world in the same map-rotation scheme, where all can support the full 128 players experience. I might have gotten this wrong from the initial limited info shared and think the 64 player cap is of course only valid then for the old gen consoles when using the Portal. Thanks again for sharing Jesse!
@CyberDymeYea the 64 limit is only for Xbox One and PS4 consoles.
As for the maps:
"These maps have all been rebuilt in the latest Frostbite engine, and in several cases feature new events and details. Bad Company 2’s Valparaiso now has a ‘low tide’ version that will allow the map to accommodate many more players than the original did."
Some maps will see slight alterations. Valparaiso from Bad Company 2 (pictured above) has a low tide version with extra muddy room to manoeuvre. There are also some "arena-sized" maps to accommodate smaller team battles, which sound like they'll be fenced-off chunks taken from full maps.
"There's absolutely nothing preventing a player from taking one of those small arena maps, cranking it up to 128 players, and even doing something crazy like giving everybody RPGs, for example, and seeing what that could play like,"
https://www.pcgamesn.com/battlefield-2042/battlefield-portal-maps
https://www.rockpapershotgun.com/battlefield-2042-portal-classic-map-mode
- 4 years ago
With all the money and resources DICE has, I think they would benefit by developing their own engine, which they could license. Yes it's a big endeavor, but they have a LOT of money.
- carsono3114 years agoSeasoned Ace@skates15 Yeah… they should call it… Frostbite… ???
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