Forum Discussion
BigShottt
2 years agoSeasoned Ace
@UP_LordPlumber Since you asked...PvP=competitive (humans vs humans), PvE=non-competitive (humans vs bots)...BOTH are multiplayer FPS.
I was just suggesting a common solution to your problem which is often associated with open public servers, that's all.
Anyway was just trying to help. You seem to be really angry, and I don't want to make it worse so lets just forget it.
I was just suggesting a common solution to your problem which is often associated with open public servers, that's all.
Anyway was just trying to help. You seem to be really angry, and I don't want to make it worse so lets just forget it.
cso7777
2 years agoSeasoned Ace
I think nerfing (some) guns are the right way to go, because automatic fire has become too deadly at mid/long range.
Apparantly Dice knows nothing about math or any rational thinking and just starts 'turning knobs' to see what happens. They can do that in internal playtests (or CTE-versions), but they shouldn't do this in the official game, it just frustrates and confuses the players and makes them look stupid.
- steirerhubsii2 years agoNew Vanguard
@cso7777 no internal testing or a community test server saves money. And EA and DICE just call the repeated beta versions they force on the players „live service“. Big win for big money…