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AOD_CapStar362
3 years agoSeasoned Ace
"It doesn't involve any skill so JUST REMOVE IT FROM THE GAME, just like anything that doesn't need skill."
So, by that logic, TGM, Helicopters, Jets, TOR, Sundance Anti-armor seeking grenades, see through wall EM-X no skill there ? so take that all out. SOLFAM - no skill, just prop up somewhere and earn XP, ZERO SKILL - take that out.
Quit your whining
AOD_CapStar362
3 years agoSeasoned Ace
@ImmutabIe ill comment on any topic i deem to, unlike you though, im not cursing or raging. it might be OP, but its also designed a specific way. blame dice for not making the spawn system work like it did in the past. The EMKV has a serious weakness and can easily be overwhelmed.
You entirely missed the point i was trying to make, you say the EMKV is skill-less, so are about a dozen other items in the game. You simply lack intuitive to combat those items - rather just whine about "DELETE IT"
so i countered your claim with removing other items that are skill-less.
the EMKV was specifically designed for range, its own description right within the game "Long Range Fighter" however, DICE either intentionally ignored the fact it can shoot entirely across a map, so they silently added the RNG Spread per shot, and took away its 100% accuracy. now people miss shots at super long range easily. Another alternative is to reduce damage per shot or even better, fix the spawn system so that players do not spawn right into line of fire.
But no, here you are cursing.
Oh but here is some bad news for you:
Dice listened to the amount of RNG Spread per shot, since shots were firing outside of the reticle even:
"Further improvements to align EMKV90-TOR shots with its crosshair."
So enjoy 🙂
You entirely missed the point i was trying to make, you say the EMKV is skill-less, so are about a dozen other items in the game. You simply lack intuitive to combat those items - rather just whine about "DELETE IT"
so i countered your claim with removing other items that are skill-less.
the EMKV was specifically designed for range, its own description right within the game "Long Range Fighter" however, DICE either intentionally ignored the fact it can shoot entirely across a map, so they silently added the RNG Spread per shot, and took away its 100% accuracy. now people miss shots at super long range easily. Another alternative is to reduce damage per shot or even better, fix the spawn system so that players do not spawn right into line of fire.
But no, here you are cursing.
Oh but here is some bad news for you:
Dice listened to the amount of RNG Spread per shot, since shots were firing outside of the reticle even:
"Further improvements to align EMKV90-TOR shots with its crosshair."
So enjoy 🙂
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