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- AOD_CapStar3623 years agoSeasoned Ace@ImmutabIe ill comment on any topic i deem to, unlike you though, im not cursing or raging. it might be OP, but its also designed a specific way. blame dice for not making the spawn system work like it did in the past. The EMKV has a serious weakness and can easily be overwhelmed.
You entirely missed the point i was trying to make, you say the EMKV is skill-less, so are about a dozen other items in the game. You simply lack intuitive to combat those items - rather just whine about "DELETE IT"
so i countered your claim with removing other items that are skill-less.
the EMKV was specifically designed for range, its own description right within the game "Long Range Fighter" however, DICE either intentionally ignored the fact it can shoot entirely across a map, so they silently added the RNG Spread per shot, and took away its 100% accuracy. now people miss shots at super long range easily. Another alternative is to reduce damage per shot or even better, fix the spawn system so that players do not spawn right into line of fire.
But no, here you are cursing.
Oh but here is some bad news for you:
Dice listened to the amount of RNG Spread per shot, since shots were firing outside of the reticle even:
"Further improvements to align EMKV90-TOR shots with its crosshair."
So enjoy 🙂 - AOD_CapStar3623 years agoSeasoned Ace@Man_iLoveFishing no amount of height can potentially save you from the EMKV for one reason that has been part of Tank Tactics for a long time.
Ramping
@ImmutabIe wrote:Get rid of TOR one shot nonsense and for God's sake stop bringing one shot no skill, no IQ, any noob can use with great success weapons.
Dear DICE
Nerf Rock
Signed Scissors
PS Paper is fine.
@Man_iLoveFishing wrote:I'm fine with one shot. I'm not fine not knowing when.
So everyone should get a warning before they die? Does that include when air is gunning down infantry? Oh wait......
@UP_LordPlumber wrote:
@ImmutabIeYes its very annoying and stupid. Usually they sit in their spawn surrounded by APS and AA Wildcat sitting nearby, which makes it impossible to kill them. What I did a few times was take Railgun and snipe them for a little damage with each shot across the map.
It's funny and certainly makes them a little mad
But yea. They should either remove 1-shot beyond a certain distance, or add drop to Maul cannon.
So, when armor uses teamwork to fight air, its OP?
NERF TEAMWORK!!!!!!!!- @ImmutabIe Its not just the one shot to aircraft, its completely outclassing every other tank on the field. APS doesn't work.. but it has aps so another tank can't lob shells at it while it can zap you for 40% damage across the map without even having to aim.
It's the worst thing they have added to the game. It's cheap and unfair, it's not fun to fight against, and I really don't understand how it's fun for anyone to use camping at the back of the map. There's nothing good about it from any angle. - @SpudBug Exactly what I said, that thing does no other contribution but camping from very base and one shooting everything.
- cso77773 years agoSeasoned Ace@ImmutabIe This has been the way of many recon players through out the series.
Now the mechanic has finally gotten to the vehicles... - AOD_CapStar3623 years agoSeasoned Ace@ImmutabIe cry more - go hang out with your buddy cope_more. the TOR is here to stay. if you want to fix the issue, fix the spawn system. its not the TOR fault, nor the player that DICE enabled this behavior. so blame DICE for making fresh spawns within view and line of sight of enemy fire.
Ignore me, IDC, not going to stop me from commenting. you have your opinions i have mine. you sitting here cursing me only shows me just how salty you are about it. - AOD_CapStar3623 years agoSeasoned Ace@cso7777 guarantee you he snipes people like this also, but wants to whine about the TOR now.
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