Forum Discussion
@Trokey66 wrote:
I don't see a massive problem with it myself assuming range, cooldown and duration etc are at sensible levels but these can be tweaked.
After all, BF4 had far more spotting methods and we all want a return to BF4 right?
Whatever happens though, let's hope BF2042 doesn't become the hardcore light game BFV did and excessive nerfing/removing of mechanics such as this is a step in that direction.
We all know what happened to BFV.....
@Trokey66 BF4 didn't have a literal wallhack though. We had the optional spotter gadgets on carbines that you had to ADS to spot enemies with, the MAV, TUGs, and the sensor ball that used an audible sound and shows on the minimap. All of those were far more balanced than a wallhack. I think the 2142 version of the gadget would be far better to use and far more balanced https://battlefield.fandom.com/wiki/DysTek_Pulse_Meter
From an information point of view, a red dot, dorito or red outline has no fundamental difference at the end of the day. The player presented with any form of this information still has to decided how to deal with the threat and in most circumstances, I doubt the red outline will influence that decision in any real way.
- ragnarok0134 years agoHero+
@Trokey66 wrote:
@ragnarok013 You forgot a light fart putting you on the mini map as well.....
From an information point of view, a red dot, dorito or red outline has no fundamental difference at the end of the day. The player presented with any form of this information still has to decided how to deal with the threat and in most circumstances, I doubt the red outline will influence that decision in any real way.@Trokey66 I think there is a difference between a stationary dorito (the 2142 version'd dorito didn't move like traditional 3D spotting it was more akin to BF5's ping spotting) and the red shadow from 2042 because a dorito only showed last known position whereas the red shadow n in 2142 shows player position, orientation and movement so you have real time intelligence on which way he's facing, and his continuously updated position while the ping is active. Even if Paik's scanner used the traditional 3D spotting dorito that moved you still don't know which way the enemy is facing and how exactly he is hiding just his direction of movement or non-movement which IMO is still more balanced than Paik's current ability.